01-28-2019, 11:17 AM | #1 |
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Join Date: May 2017
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Biotech/IQ bonuses
Do the bonuses stack? By TL11 you can undergo brain modifications for IQ+3 "and" brain tissue graft for IQ+2 (TL9). Can you stack them for a total modifier of IQ+5 by TL11, or shall we assume that since one is a genemod (genetic engineering) and the other is a neuromod (surgery) the last one is the rudimentary version of the first? In the latter case can you also stack a cognitive enhancement (TL10) from Ultratech for an extra IQ+3, for a total of IQ+8?
Last edited by Alonsua; 01-28-2019 at 11:20 AM. |
01-28-2019, 11:27 AM | #2 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Biotech/IQ bonuses
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If I were building the world, I would say that surgery changed the structure of the brain, but genetic engineering got the brain to change its own structure. But in both cases you would be gaining the benefits of an improved brain structure. So I would probably think those two overlapped and you couldn't have both.
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Bill Stoddard I don't think we're in Oz any more. |
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01-28-2019, 11:31 AM | #3 | ||
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Join Date: May 2017
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Re: Biotech/IQ bonuses
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01-28-2019, 12:06 PM | #4 |
Join Date: Aug 2007
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Re: Biotech/IQ bonuses
The most relevent passage would appear to be Biotech p.42.
It says there under the "TL" header that bonuses with 2 different justifications do stack. It gives the specific example of a +1 to HT from Immune System Modifications from p.49 and another +1 HT from Lifespan and Self-Repair Modifications from p.50 and says those would stack to +2. In the case of Brain mods from p.43 I would say that they would stack with the Brain Tissue grafts and they would also stack with the Cognitive Enhancement cyber from UT but not with the + to IQ possible from Neurovirus. The first (germline gnetic engineering) is modifying how the brain works while the second and third (tissue graft and cyber)are adding more resources to the brain but the last (the neuroviruses) are trying to change how the brain works again and effectively trying to retrofit an existing brain to mimic the genetic mods seen in the first case.
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Fred Brackin |
01-28-2019, 12:28 PM | #5 | |
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Join Date: May 2017
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Re: Biotech/IQ bonuses
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01-28-2019, 12:42 PM | #6 |
Join Date: Aug 2007
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Re: Biotech/IQ bonuses
I would think Engineer(Cybernetics). (Robotics) would mostly be for a robot chassis. The "brain" part of a robot would be (Computers).
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Fred Brackin |
01-28-2019, 12:59 PM | #7 |
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Join Date: May 2017
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Re: Biotech/IQ bonuses
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01-28-2019, 01:05 PM | #8 |
Join Date: Aug 2007
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Re: Biotech/IQ bonuses
Metal arms maybe but not the most siphisticated cyber brain mods possible.
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Fred Brackin |
01-28-2019, 02:16 PM | #9 |
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Join Date: May 2017
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Re: Biotech/IQ bonuses
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01-29-2019, 02:34 PM | #10 |
Join Date: Sep 2018
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Re: Biotech/IQ bonuses
My assumption would be not-cumulative,
For one that's a very fast advancement in one TL considering the next TL doesn't really have any IQ modification improvement. It wouldn't make much sense from a commercial standpoint to choose unless there's some aspect of the earlier modification that involves greater risk or unless one procedure occludes the possibility of the other. If you could have both you would have both. Hence it makes more sense that the latter modification either includes the prior or precludes it. |
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