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Old 01-26-2019, 02:10 PM   #31
Plane
 
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Default Re: Robotics and DR: they cannot hurt each other.

What if you treat this like your plate armor is an ally and he is wearing the armor?
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Old 01-26-2019, 06:45 PM   #32
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Default Re: Robotics and DR: they cannot hurt each other.

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Originally Posted by evileeyore View Post
This "order" doesn't exist in Basic. In which book is this?
Innate DR, without the force field modifier, does not protect worn gear, including armor. If you can apply innate DR before applying worn armor, that innate DR can help against corrosion attacks, and, for worn ablative armor, ablation. Therefore, innate DR must be applied after applying worn armor.
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Old 01-26-2019, 07:52 PM   #33
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Default Re: Robotics and DR: they cannot hurt each other.

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Innate DR, without the force field modifier, does not protect worn gear, including armor. If you can apply innate DR before applying worn armor, that innate DR can help against corrosion attacks, and, for worn ablative armor, ablation.
Right... so it's not an official list. That's about what I thought.

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Therefore, innate DR must be applied after applying worn armor.
Sure, for corrosion effects. For other effects however, it's more intuitive to apply things in different orders.

Specifically I almost never bother to breakdown what "layers" are affected in what order unless the damage source needs to differentiate, for corrosion, blood agents, blunt trauma, etc. And in that case I apply it in the the order most appropriate to the situation.
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Old 01-26-2019, 08:06 PM   #34
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Default Re: Robotics and DR: they cannot hurt each other.

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Sure, for corrosion effects. For other effects however, it's more intuitive to apply things in different orders.
It's intuitive to apply them in the physical order they're in. Armor is not under skin.
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Old 01-27-2019, 05:53 PM   #35
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Default Re: Robotics and DR: they cannot hurt each other.

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Armor is not under skin.
Unless of course your skin is lifelike pseudoflesh (ablative DR) overtop hardened DR like the Killer Android in Horror 88
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Old 01-27-2019, 06:20 PM   #36
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Default Re: Robotics and DR: they cannot hurt each other.

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Unless of course your skin is lifelike pseudoflesh (ablative DR) overtop hardened DR like the Killer Android in Horror 88
That's not worn armor, that's innate DR.
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Old 01-27-2019, 07:16 PM   #37
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Default Re: Robotics and DR: they cannot hurt each other.

True, what about "Skinbound" (H19/F131) then? As a gadget it has HP/DR but you wear it, so it probably could function as some kind of armor until you actually activated it to go into werewolf mode. Probably also how it works in "Song of the Sea" for selkies.
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Old 01-27-2019, 08:09 PM   #38
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Default Re: Robotics and DR: they cannot hurt each other.

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It's intuitive to apply them in the physical order they're in. Armor is not under skin.
Until blunt trauma.
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Old 01-27-2019, 08:17 PM   #39
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Default Re: Robotics and DR: they cannot hurt each other.

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Until blunt trauma.
So the order in which armor is applied varies based on the attack? And what do you do if natural DR is ablative and worn armor is flexible?
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Old 01-27-2019, 09:24 PM   #40
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Default Re: Robotics and DR: they cannot hurt each other.

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So the order in which armor is applied varies based on the attack?
Pretty sure that's exactly what I said in post #33:

"And in that case I apply it in the the order most appropriate to the situation."

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And what do you do if natural DR is ablative and worn armor is flexible?
Variable. How much flexible? How much ablative? Is the ablative rigid? How much damage?

How about just ignoring the word 'injury' and instead apply the blunt trauma as 'damage'? Yeah, I'm probably doing this...
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