04-16-2018, 10:06 AM | #1 |
Join Date: Oct 2014
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Costs money to recharge
Hello everyone!
So let's assume I have a character who uses disposable gadgets/potions/whatever that s/he can build/brew/craft with reasonably easy to get but costly components, and it's assumed to be a quick process happening off-screen when they have the correct components on hand. Now, short of actually finding components while on mission, such character would just purchase them off the market/Internet spending his/her gold/cash, tinker a bit, and BAM! Advantage recharged. What's the discount on such a limitation on advantages? Thanks! |
04-16-2018, 10:30 AM | #2 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Costs money to recharge
That's Trigger, p115 of Basic, -10% to -40% depending on details. It's useful for practically any ability that requires expendable materials. There's further detail on p18 of Power-Ups 8: Limitations.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
Tags |
fast reload, limitations, slow reload, trigger |
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