|
02-07-2019, 03:07 AM | #1 |
Join Date: Sep 2016
|
[Dungeon Fantasy] Sheep
I want to make a cleric with a ram companion, but cannot find sheep stats anywhere. Does anyone know of any or have suggestions for converting other animals?
Thanks in advance.
__________________
On GITP as thedanster7000 |
02-07-2019, 04:37 AM | #2 |
Join Date: Aug 2006
Location: L.I., NY
|
Re: [Dungeon Fantasy] Sheep
This fan website has lots of animal stats. http://panoptesv.com/RPGs/animalia/m...dae/Bovid.html For a DF animal companion, you might want to beef up some of the stats.
|
02-07-2019, 05:04 AM | #3 |
Join Date: Jul 2014
Location: New Zealand.
|
Re: [Dungeon Fantasy] Sheep
Hall of Judgement has mountain sheep. Pg 84
__________________
Waiting for inspiration to strike...... And spending too much time thinking about farming for RPGs Contributor to Citadel at Nordvörn |
02-07-2019, 06:25 AM | #4 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
Re: [Dungeon Fantasy] Sheep
And people teased me for having sheep in the book. I am vindicated! Well, once.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
02-07-2019, 06:55 AM | #5 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
|
Re: [Dungeon Fantasy] Sheep
There are sheep in GURPS Low-Tech Companion 3, but those are realistic sheep rather than adventuring sheep, so you may not want those.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
02-07-2019, 07:16 AM | #6 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Re: [Dungeon Fantasy] Sheep
Quote:
For such a sheep, I'd go with ST/HP 14-16, DX 12-13, IQ 4-5, HT/FP 11-12, Will 12, Per 10, Speed 6.00, Move 8, SM 0, Dodge 9, and DR 0. Traits would include Bad Temper (12), DR 4 (Skull only), Indomitable, Quadruped, Striking ST 5 (Head-butt only), Stubbornness (12), Super Jump (8 yards), Temperature Tolerance 2 (Cold), Terrain Adaptation (Mountain), and Wild Animal. It's attack would be horns, a Striker that inflicts 2d+1 or 2d+2 crushing and counts as a weapon, not a body part. It's only meaningful skills would be Climbing and Forced Entry at DX+2, and Survival (Mountain) at Per+2.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|