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Old 01-25-2022, 09:32 PM   #1
TRumbach
 
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Join Date: Sep 2021
Location: San Antonio, Texas
Default Road Tiles

Playing with the road tiles has me a bit...flustered. Making a 3x3 oval there isn't straight tile to finish the loop. Plenty of north/south, no east/west. Or, I missed it. Also, only 3 of the cooler clipped corners. Maybe there's hope of another set.
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Old 01-26-2022, 07:34 AM   #2
powellhall
 
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Default Re: Road Tiles

If I remember right, you pretty much have to use a three-way for a straight.
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Old 01-26-2022, 10:50 AM   #3
TRumbach
 
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Default Re: Road Tiles

Quote:
Originally Posted by powellhall View Post
If I remember right, you pretty much have to use a three-way for a straight.
The only fit I found was 15a. It will 'work', but would be nice to have some East/West straights in the next set. If there is one of course.
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Old 01-26-2022, 12:23 PM   #4
Sam Mitschke
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Default Re: Road Tiles

I posted an image for this in the Discord — please check that I'm doing the thing you're actually asking — but I made a no-crater closed loop with:

1B, 2B, 4A, 5B, 6A, 9A, 10B, 11B, 15B (center)
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Old 01-29-2022, 10:53 AM   #5
JAA
 
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Default Re: Road Tiles

I mentioned the jigsaw effect would reduce the number of road layouts by a factor of 2 before the KS finished. :(

The road fights are my favourite bit of Car Wars. I hope there is a new (un-jigsawed) pack soon.

Last edited by JAA; 01-29-2022 at 11:10 AM.
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Old 01-29-2022, 12:45 PM   #6
PresidentTwoeagles
 
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Default Re: Road Tiles

Quote:
Originally Posted by JAA View Post
I mentioned the jigsaw effect would reduce the number of road layouts by a factor of 2 before the KS finished. :(

The road fights are my favourite bit of Car Wars. I hope there is a new (un-jigsawed) pack soon.
Could you just do it Thunder Road-style and take away tiles that aren't needed anymore? What kind of layout do you need that the current tiles don't let you have?
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Old 01-29-2022, 08:19 PM   #7
Sam Mitschke
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Default Re: Road Tiles

The tiles can be a headache, for sure, and we could REALLY use a 90° rotation on some straights, but I've been able to generate pretty much everything that's been asked. If you have an idea where the assembly is stumping you, let me know and I'll do what I can.
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