09-24-2018, 12:12 PM | #11 | |
Join Date: May 2015
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Re: Polearm charge against a bowman
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I think I'd house-rule a pole charge doesn't get to go first if the archer has higher DX, as the reach of the missile is longer than the pole, and otherwise the difference in effect between sword and spear doesn't make much sense. |
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09-24-2018, 01:45 PM | #12 | |
Join Date: Apr 2014
Location: Coquitlam B.C.
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Attacking during movement.
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In my campaign, I allow you to attack during movement at -6 DX. If you do so your action is used up. I would consider this an optional rule, it requires people to remember that 'figure A has attacked, but not yet moved' sort of thing. The -6 DX penalty ensures that it does not happen often. Warm regards, Rick. |
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09-24-2018, 02:35 PM | #13 |
Join Date: Aug 2005
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Re: Polearm charge against a bowman
I think I like the idea of moving the archer last attack in with the pole weapon charge. That way even if an archer is attacked by a melee weapon he gets that last arrow off before the melee attack. Needs to be tested, though.
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Helborn |
09-24-2018, 03:00 PM | #14 | |
Join Date: Dec 2017
Location: behind you
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Re: Polearm charge against a bowman
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If the polearm charge preempts a sword charge or normal sword attack, why shouldn't it preempt a bow attack? It takes longer to draw a bow string, aim, and shoot than it does to swing a sword, despite what Legolas would have you believe. Last edited by platimus; 09-24-2018 at 03:23 PM. |
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09-24-2018, 03:04 PM | #15 |
Join Date: Dec 2017
Location: behind you
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Re: Polearm charge against a bowman
If you ignore the polearm, this is already accounted for by ordering movement and actions according the highest adjDX down to lowest adjDX. If you think about it, it takes longer to draw a bow, aim, and shoot than it does to swing a sword.
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09-24-2018, 05:54 PM | #16 | |
Join Date: Dec 2017
Location: behind you
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Re: Polearm charge against a bowman
The only alternative to the very simple "resolve polearm charges first" rule that seems logical and not too complicated would be this:
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09-24-2018, 08:40 PM | #17 |
Join Date: Aug 2005
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Re: Polearm charge against a bowman
I disagree. I have spent time shooting both arrows and guns. We're not talking about aiming at a figure in the distance, we're talking about a last shot when you're being charged. There's very little aiming that is required - the figure is coming in a straight line towards you. It's a grab and pull. It's actually faster than swinging a sword (also faster than a polearm charge). So, I don't see a problem with moving it in with the polearms
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Helborn |
09-24-2018, 09:07 PM | #18 | |
Join Date: Dec 2017
Location: behind you
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Re: Polearm charge against a bowman
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============== Melee p. 7 OPTIONS FOR ENGAGED FIGURES (l)ONE-LAST-SHOT MISSILE ATTACK If the figure had a missile weapon ready before it was engaged, it may get off one last shot. (This option reflects the fact that you can almost always release an arrow at a charging enemy.) ============== I have spent time shooting bows and guns and swinging things at people too. You KNOW it takes longer to pull a bow string back than it does to swing a sword. Yet you are fine with the polearm charge happening before all other attacks but the bow. Doesn't make sense. It's your game though. Play it how you like. Last edited by platimus; 09-24-2018 at 09:17 PM. |
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09-25-2018, 01:50 AM | #19 | ||
Join Date: May 2015
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Re: Polearm charge against a bowman
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The reason (it has always seemed to me) that it makes sense for polearms to go before shorter melee weapons is about simple geometry: the polearm is considerably longer, and so there is a chance that the polearm can reach the closest target it is moving towards, before that target can reach the polearm user, because the weapon reach is longer. Moreover, the baseline sequence in TFT is done by adjDX. For archers who are not in charge attacks, their arrows fly and hit in adjDX sequence like other actions do. The polearm-charges-go-first rule is an exception to that based on superior reach, and it doesn't apply to polearms receiving a charge because the receiving polearm also has long reach. Well, a missile weapon has even more reach than a polearm, so the reach of the polearm would barely help change the time consideration in that case. If anything, I'd tend to think last shot arrows would go fist, for the same reason polearms do - due to reach. And yet, I was just suggesting that the polearm exception probably logically shouldn't apply to last-shot arrows against them. But yeah, we should all do what we want to, assuming we can agree with the people we are playing with (hopefully before the issue comes up in play). Default would be as-written, which ya says the charging & charge-receiving polearms all go before everything else. |
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09-25-2018, 06:35 AM | #20 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Polearm charge against a bowman
Historically getting charged with polearms was the biggest tactical concern of archers. Hence fortifications like castle walls or the stakes driven into the ground at Agincourt.
Scenario 1: Bayonet charge down a rocky heavily wooded hill with limited visibility against advancing muzzle loading rifles. (July 2nd, 1863) Scenario 2: Bayonet charge up a clear hill with unlimited visibility against prepared muzzle loading rifles. (July 3rd, 1863)
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-HJC Last edited by hcobb; 09-25-2018 at 06:59 AM. |
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