07-22-2018, 03:01 PM | #21 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: TL4 vs. TL7 melee weapons
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07-23-2018, 02:44 AM | #22 | |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: TL4 vs. TL7 melee weapons
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https://www.tf.uni-kiel.de/matwis/am...tene_large.jpg A few of them can be flexed almost double and spring back to their original shape. I've seen one of the blades dredged from Lake Neuchâtel flexed like this.
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Compact Castles gives the gamer an instant portfolio of genuine, real-world castle floorplans to use in any historical, low-tech, or fantasy game setting. Last edited by DanHoward; 07-23-2018 at 02:59 AM. |
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07-23-2018, 07:36 AM | #23 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: TL4 vs. TL7 melee weapons
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Oh, I'm aware that the long swords we normally associate with TL3 go way back. I'm taking about swords with the profile of a rapier or cavalry saber. None of the weapons in your image are quite so narrow as that.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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07-23-2018, 10:12 AM | #24 | |
Never Been Pretty
Join Date: Jan 2005
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Re: TL4 vs. TL7 melee weapons
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My original question only assumed that the advanced faction could produce TL7 melee weapons at the same rate the other faction produced TL4 melee weapons. Other fields, in my original question, could be assumed to be at the same level.
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07-23-2018, 10:40 AM | #25 | |
Join Date: Jul 2008
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Re: TL4 vs. TL7 melee weapons
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Being able to replace utility knives with folding knives might be a quality of life improvement in some cases. If you were allowing TL7 muscle-powered ranged weapons it'd be a whole different game, since there is such a thing as a TL7 bow.
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07-23-2018, 10:50 AM | #26 |
Join Date: Aug 2007
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Re: TL4 vs. TL7 melee weapons
TL7 crossbows too. Fiberglass is far superior to both wood and steel for making crossbows.
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Fred Brackin |
07-23-2018, 11:10 AM | #27 | |
Never Been Pretty
Join Date: Jan 2005
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Re: TL4 vs. TL7 melee weapons
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It was brought up earlier, the advanced faction has much fewer people than the less advanced faction.
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07-23-2018, 11:25 AM | #28 | |
Join Date: Jul 2008
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Re: TL4 vs. TL7 melee weapons
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...I'm not even sure what that means. Making a TL7 weapon takes the same time as an equivalent TL3 weapon, whatever equivalent means? They've got equal weaponsmithing man-hours and can ignore differences in material and capital costs? Either way we really don't have information to translate that into actual availability.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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07-23-2018, 11:46 AM | #29 | |
Join Date: Sep 2007
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Re: TL4 vs. TL7 melee weapons
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If you mean these swords are produced by exactly the same process at the TL4 ones -- manual smithing one at a time with hand tools, including producing the steel itself -- but the only difference is use of steel alloys known at TL7, then there's no difference in crafting time. For that matter, there's not much difference in the steel alloys you can use. The ones that have trace amounts of molybdenum or vanadium all imply the existence of TL7 extraction industries to have those metals. But worldbuilding could always claim that TL4 supersteel society X just happened to have ore with the right amounts of trace metals and had the same benefit; you wouldn't need TL7 to excuse that. You'd have better and more consistent process control at TL7 making exactly the same alloy, but that raises overall quality and makes things cheaper (as was already covered). So exactly what's available at TL7 in the TL7 society? |
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07-23-2018, 12:58 PM | #30 |
Never Been Pretty
Join Date: Jan 2005
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Re: TL4 vs. TL7 melee weapons
My original question was all about the results. In what way the weapons were different. How they got there was not important in that question. But I find the discussions in this thread interesting, so I don't feel that the answers have to be bound to the intent of my original question.
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