05-24-2018, 12:01 PM | #1 |
Join Date: Feb 2018
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Placement of Talents in the Rules
This has bugged me since 1980 whatever, but if I remember properly, at least with the 1st editions of AM/AW/ITL, weren't the Talents listed in ITL?
OK, so a character can be primarily a wizard or a hero, but a wizard can have talents and a hero can have spells. Right. So it makes sense to put Spells in AW, they have to go somewhere and they are primarily used by wizards. So it makes sense to put Talents in AM, they have to go somewhere and they are primarily used by heroes. So why are Talents in ITL??? |
05-24-2018, 12:16 PM | #2 |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Placement of Talents in the Rules
Who knows the way Howard Thomson's mind was working back then. I doubt the way the books came out was according to Steve's intentions in any event. As to the future; I think Steve has already hinted that Melee and Wizard will be reprinted with minimal changes - so that means no Talents at all. If the Roleplaying system is reprinted (the Advanced stuff and ITL) I'd expect it all to be in a single book and the Talents will be in that. That's my guess anyway.
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05-24-2018, 02:03 PM | #3 | |
Join Date: Nov 2010
Location: Arizona
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Re: Placement of Talents in the Rules
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05-24-2018, 04:02 PM | #4 | |
Join Date: Feb 2018
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Re: Placement of Talents in the Rules
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05-24-2018, 04:46 PM | #5 | |
Join Date: May 2015
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Re: Placement of Talents in the Rules
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I don't think any of ITL/AM/AW stand alone at all: ITL by itself has no combat system. AM by itself has no character creation system (and no talents). AW by itself has neither character creation or a combat system. but: ITL + AM is a complete RPG without magic. AM + Melee is sort of a complete combat game (but the talents are missing). AW + Wizard is a complete wizardly combat game with some extra campaign stuff. A player in a campaign run by a GM with all the books might just want to get ITL. A player of heroes only might want to just get ITL + AM. A player of a wizard might want to just get AW. |
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05-24-2018, 11:37 PM | #6 | |
Join Date: Nov 2010
Location: Arizona
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Re: Placement of Talents in the Rules
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Still, if your point is that the rules could be better organized and integrated, I'm down with that (plus a really good ToC and Index). BUT, having said that, I still prefer Steve's almost conversational style of writing in TFT compared to some of the more "technically correct" but less flavorful writing in things like GURPS or a typical wargame rules set. Last edited by JLV; 05-24-2018 at 11:44 PM. |
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05-25-2018, 11:26 AM | #7 | |
Join Date: Feb 2018
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Re: Placement of Talents in the Rules
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05-25-2018, 03:23 PM | #8 |
Join Date: Nov 2010
Location: Arizona
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Re: Placement of Talents in the Rules
I don't disagree!
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05-25-2018, 06:16 PM | #9 | |
Banned
Join Date: Mar 2018
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Re: Placement of Talents in the Rules
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Again, our friend KIRK has hit the nail squarely on the head. JK |
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05-26-2018, 07:59 AM | #10 |
Join Date: Apr 2014
Location: Coquitlam B.C.
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Fighting Talents in AM?
If all of the rules go into one book it is a moot point.
However, assuming that the new TFT is split into three books like the original, I would not mind if the combat talents are repeated in the AM book. With new players needing to look up talents can cause competition to get ahold of iTL. If the fighting talents were duplicated, then often one player could be looking up talents in AM, while others use ITL. I think that the reason why the talents went into the GM book, was that the talents allowed you to do far more than just fighting. Warm regards, Rick. |
Tags |
in the labyrinth, rules, talents |
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