07-05-2018, 02:36 PM | #71 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: GURPS DF / DFRPG Random Dungeon Generator
It just occurred to me... we have a Minotaur coding a labyrinth generator...
Should we be at all worried? |
07-05-2018, 02:53 PM | #72 | |
Join Date: Aug 2004
Location: MO, U.S.A.
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Re: GURPS DF / DFRPG Random Dungeon Generator
Quote:
;)
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Xenophilia is Dr. Who. Plus Lecherous is Jack Harkness.- Anaraxes |
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07-05-2018, 03:34 PM | #73 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: GURPS DF / DFRPG Random Dungeon Generator
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07-05-2018, 07:43 PM | #74 |
Join Date: Sep 2004
Location: Canada
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Re: GURPS DF / DFRPG Random Dungeon Generator
NOW do you see why I'm obsessed with the hallway algorithms?
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
07-05-2018, 08:37 PM | #75 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: GURPS DF / DFRPG Random Dungeon Generator
I'm amazed that drow never implemented hallway size. I'm also amazed that I never noticed before. I'm sure we all have used that darn generator about a thousand times each.
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03-01-2019, 08:44 AM | #76 |
Join Date: Sep 2004
Location: Canada
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Re: GURPS DF / DFRPG Random Dungeon Generator
I figured over six months is worth an update for everyone on this project. I've been plugging away for the past 6 months; I haven't made as much big-shiny-feature progress as I'd like as I keep chewing on the issue of hallway size. That said, I have made some notable changes, and I'm preparing a release so people can play with those changes while I keep working.
A few highlights of the upcoming release:
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
03-01-2019, 02:51 PM | #77 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: GURPS DF / DFRPG Random Dungeon Generator
Quote:
"Let There Be A Method To Your Madness" Dragon #10 (October, 1977) gives some pointers. "You, as the designer, must think like the builders when you design a dungeon, and allow for all of the necessary functions of the dungeon" "It won’t take you any longer to create a dungeon this way, and in fact it will probably be faster, due to the benefits of being organized, knowing exactly what each area is for and why it is there. The time you spend in initial planning is cancelled out when you set up the individual levels, because you don’t spend ten or fifteen idle moments wondering what to do with the next level." The thing to remember that even in a D&D like world stone structures are expensive so there aren't going to be many unneeded twists and turns in the corridors. Doors are a great way to slow down any invaders and they are far cheaper in time, energy, and money than making the corridor look like it was designed by Daedalus. |
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03-02-2019, 05:15 PM | #78 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: GURPS DF / DFRPG Random Dungeon Generator
Quote:
In GURPS, the History and Ancient History spells make it much more likely that PCs might actually get to figure out some of these funky details. The article's advice, however, seems quite a bit easier to apply as an intelligent designer rather than as a computer algorithm. I could see, however, there being a system whereby rooms have some sort of original purpose (or a general theme is randomly generated first, and the dressing of the rooms follows that theme). |
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03-02-2019, 06:13 PM | #79 |
Join Date: Sep 2004
Location: Canada
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Re: GURPS DF / DFRPG Random Dungeon Generator
Oh, I don't need pointers like "don't dig randomly", that's specifically what I'm trying to implement. The random path is just a thing that gives y'all something while I'm fighting with it.
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03-02-2019, 06:16 PM | #80 | |
Join Date: Sep 2004
Location: Canada
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Re: GURPS DF / DFRPG Random Dungeon Generator
Quote:
I do plan on retaining the random/random as an option, however. Sometimes you really want a dungeon designed by an insane Elder Thing and dug out by a Minotaur work crew.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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dungeon fantasy, dungeons, random dungeon, utility |
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