05-25-2009, 11:32 AM | #11 |
Join Date: Apr 2009
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Re: Cinematic House-Rules - Post them if you got 'em!
I'm using a variation of the "using CP to buy successes" rule that I call "Karma Points." Mechanically, Karma Points are just the same as CP, except they can only be spent to buy successes (and, I don't let people buy critical successes). Players can also use unspent regular CP to buy successes if they're out of Karma Points, but I'm fairly liberal with awarding Karma. Basically, any time a PC does something cool, she can gain Karma. In my current game, PCs start out with 5 Karma Points, which is enough to significantly protect the character from bad rolls.
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05-25-2009, 02:02 PM | #12 | |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: Cinematic House-Rules - Post them if you got 'em!
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05-25-2009, 04:10 PM | #13 | |
Join Date: Apr 2009
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Re: Cinematic House-Rules - Post them if you got 'em!
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Sounds to me like a case of great minds thinking alike. The reason I'm doing things this way is because I wanted to encourage people to spend points to modify rolls and not feel like they were setting their character back in doing so. Since Karma Points aren't usable for anything other than buying successes, this solves the problem. (And, I can give out as many or few Karma Points as I want and not have to worry about power inflation beyond possibly a remarkable string of good luck for the PCs!) |
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05-25-2009, 04:29 PM | #14 |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: Cinematic House-Rules - Post them if you got 'em!
I see. I will have to think whether or not I want them to be able to buy up to Critical Successes.
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05-25-2009, 04:52 PM | #15 |
Join Date: Jul 2005
Location: Calgary, AB... looking for a few more to join us.
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Re: Cinematic House-Rules - Post them if you got 'em!
Look at the cost versus effect with buying up to critical successes. You get one roll that you spend x number of points on. If it wasn't guaranteed to kill all the bad guys dead it would still be too expensive for me. But then again, I also plan ahead for my characters.
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05-25-2009, 05:17 PM | #16 | |
Join Date: Apr 2009
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Re: Cinematic House-Rules - Post them if you got 'em!
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05-25-2009, 05:19 PM | #17 |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: Cinematic House-Rules - Post them if you got 'em!
Exeter, it appears we both did not study at the Michael Bay School of Roleplaying :-D.
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05-25-2009, 09:11 PM | #18 |
Join Date: Sep 2008
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Re: Cinematic House-Rules - Post them if you got 'em!
I use something similar to trading points for success, only there's no points involved: Instead, the player must do whatever asinine thing I ask him to in exchange for the success. These range from "hey, see if the rice is boiling yet" to "mix equal parts vodka and Tobasco in a shot glass and swig."
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05-26-2009, 02:25 AM | #19 | |
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Cinematic House-Rules - Post them if you got 'em!
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05-26-2009, 09:58 AM | #20 | |
Join Date: Jul 2005
Location: Calgary, AB... looking for a few more to join us.
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Re: Cinematic House-Rules - Post them if you got 'em!
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-safe from the children born as ghosts |
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Tags |
cinematic, house rules, houserules, unrealistic |
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