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Old 10-29-2017, 03:18 PM   #11
sir_pudding
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Default Re: Suggestion for bases with DFRPG

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Originally Posted by Pseudonym View Post
Well... instead of being inconvenient because the other guy gets away with it, how about not? The thread was called, "Suggestion for bases with DFRPG," after all.
I wasn't saying that they should, but rather that this would be a product with an existing market well beyond DFRPG.
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Old 10-29-2017, 03:24 PM   #12
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Default Re: Suggestion for bases with DFRPG

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I wasn't saying that they should, but rather that this would be a product with an existing market well beyond DFRPG.
Ah, so what I misunderstood is that you are trying to say, "it is a failure of the other guys as well, and if some miraculous innovation of material science was developed by SJ Games that allowed someone to fit an entire TWO figures that are nominally a few millimeters thick inside of a 1 square inch (nominally, several hundred square millimeters) area, it could change the balance of power forever because now everyone, no matter what system they use, can finally do close combat on a map without the stands getting in each other's ways."

Neat angle. c:
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Old 10-29-2017, 03:34 PM   #13
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Default Re: Suggestion for bases with DFRPG

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Ah, so what I misunderstood is that you are trying to say, "it is a failure of the other guys as well, and if some miraculous innovation of material science was developed by SJ Games that allowed someone to fit an entire TWO figures that are nominally a few millimeters thick inside of a 1 square inch (nominally, several hundred square millimeters) area, it could change the balance of power forever because now everyone, no matter what system they use, can finally do close combat on a map without the stands getting in each other's ways."

Neat angle. c:
I meant it less hyperbolically epic than that, but yeah.
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Old 10-29-2017, 06:14 PM   #14
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Default Re: Suggestion for bases with DFRPG

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How about... bases that let two SM+0 characters engage in C-range combat?
Excellent idea. I've added a single-hex stand capable of holding two figures to my set of 3d-printable paper miniature stand designs.
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Old 10-29-2017, 10:36 PM   #15
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Default Re: Suggestion for bases with DFRPG

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Excellent idea. I've added a single-hex stand capable of holding two figures to my set of 3d-printable paper miniature stand designs.
That's a great idea. I could also see a secondary slot being used for a specific item being carried (like treasures in Wiz-War), being possessed, a wounded, unconscious, or small character being carried by another, etc.
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Old 10-30-2017, 08:48 AM   #16
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Default Re: Suggestion for bases with DFRPG

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Is that practical to manufacture, though?

Not at all practical. We would have to retool -- which would cost thousands of dollars -- and sales of extra bases wouldn't be all that useful since it would replicate the numbers.
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Old 10-30-2017, 11:42 AM   #17
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Default Re: Suggestion for bases with DFRPG

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Originally Posted by lachimba View Post
If SJ Games does a reprint of the bases here is a suggestion:

Sequentially number each base.

That way I can write a 1 and track everything that happens to that otherwise (almost) identical monster off board.

eg four corpse golems numbered 1 - 4 vs having to remember which is which.
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Not at all practical. We would have to retool -- which would cost thousands of dollars -- and sales of extra bases wouldn't be all that useful since it would replicate the numbers.
Another option would be to produce sheets of small stickers.

These could be affixed to the miniature base or the cardboard miniature itself.

The stickers could allow for much creativity. More than just numbers and codes, you could add colors, heraldry, and meaningful icons.
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Old 10-30-2017, 11:58 AM   #18
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Default Re: Suggestion for bases with DFRPG

You could number the cardboard figures. This is what Paizo does.
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Old 10-30-2017, 04:49 PM   #19
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Default Re: Suggestion for bases with DFRPG

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Originally Posted by Tom H. View Post
Another option would be to produce sheets of small stickers.

These could be affixed to the miniature base or the cardboard miniature itself.

The stickers could allow for much creativity. More than just numbers and codes, you could add colors, heraldry, and meaningful icons.
Such stickers are already widely available.
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Old 10-30-2017, 09:53 PM   #20
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Default Re: Suggestion for bases with DFRPG

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Not at all practical. We would have to retool -- which would cost thousands of dollars -- and sales of extra bases wouldn't be all that useful since it would replicate the numbers.
Then I suggest a small number on each cardboard hero of a particular type.

I also suggest releasing coloured bases in a set of all red or all gold etc. That way elites, wounded, stunned etc can all have the same colour base.


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You could number the cardboard figures. This is what Paizo does.
And Gloomhaven
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