03-02-2014, 10:31 AM | #71 | ||||||
Join Date: Jan 2005
Location: Idaho Falls, Idaho
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Re: A character type for a Star Trek game
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It may be reasonable to bump speed up to 8 as natural ability. Quote:
Consider other talents too that complement your core skills. Quote:
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Your GM's call. |
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03-03-2014, 01:13 PM | #72 | |
Join Date: Jul 2007
Location: West Virginia
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Re: A character type for a Star Trek game
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Per Ardua Per Astra! Ancora Imparo |
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03-03-2014, 09:53 PM | #73 | |
Join Date: Feb 2007
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Re: A character type for a Star Trek game
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03-04-2014, 01:16 PM | #74 | |
Join Date: Jul 2007
Location: West Virginia
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Re: A character type for a Star Trek game
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Per Ardua Per Astra! Ancora Imparo |
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04-06-2018, 09:38 PM | #75 |
Join Date: Jul 2007
Location: West Virginia
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Re: A character type for a Star Trek game
I got to play this character only a few times before the gaming group broke up. Still it was fun. Thanks for all the help.
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Per Ardua Per Astra! Ancora Imparo |
04-07-2018, 10:07 PM | #76 |
Join Date: Feb 2007
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Re: A character type for a Star Trek game
Looking back over the thread, I can't help but notice and still think that my comment about the eugenic project in the 1960s holds all kinds of plot hooks, either for a Trek game or any game set in the 1960s period. Just about anything could touch on it.
But somehow the U.N.C.L.E./THRUSH connection keeps looking to me like the most natural one. Which makes me wonder: what would THRUSH look like, if it was still operational in Kirk's time? What would a THRUSH-like secret society within the Federation do?
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04-07-2018, 10:24 PM | #77 | |
Join Date: Jul 2007
Location: West Virginia
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Re: A character type for a Star Trek game
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But THRUSH as a secret foe of the Federation is golden.
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Per Ardua Per Astra! Ancora Imparo |
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04-08-2018, 10:21 AM | #78 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: A character type for a Star Trek game
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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04-08-2018, 10:33 AM | #79 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: A character type for a Star Trek game
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The similarity exists in history too. Laslo Almasy the explorer lived had an aristocratic family that was so wrapped up in the occult that you wonder if one of them was a vampire. Probably the best word to describe the commonality is "romance" in the old sense of the word.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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04-08-2018, 12:34 PM | #80 | |
Join Date: May 2010
Location: Alsea, OR
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Re: A character type for a Star Trek game
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Animism 1 the attribution of a soul to plants, inanimate objects, and natural phenomena. 2 the belief in a supernatural power that organizes and animates the material universe. Some forms of fantasy are naturalistic - no magic, just alien worlds. Several recent RPGs are of this nature. Non-technological, non-magical, but with exotic creatures. Some forms are technological in basis but contain violations of fundamental physics, or even just high improbability. EG: Pern, John Carter of Mars. |
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