07-16-2020, 09:11 AM | #32 |
Join Date: May 2018
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Re: Illusions as scouts?
You know, Maintain Illusion and Image are items I never considered getting but having permanent illusions and images around could be very, very useful, especially for a con artist. Thanks for reminding me about those!
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07-16-2020, 10:33 AM | #33 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Illusions as scouts?
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07-16-2020, 10:54 AM | #34 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Illusions as scouts?
Here is how to abuse the fnord out of Maintain Image.
https://www.hcobb.com/tft/Abusive_TF...s.html#Lantern
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-HJC |
07-17-2020, 10:01 AM | #35 |
Join Date: May 2018
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Re: Illusions as scouts?
Good point but I was thinking mainly of illusionary jewelry and other things that a con artist could use to back up a story at need...
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07-17-2020, 01:56 PM | #36 | |
Join Date: Oct 2015
Location: New England
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Re: Illusions as scouts?
Quote:
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07-17-2020, 07:59 PM | #37 | |
Join Date: May 2018
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Re: Illusions as scouts?
Quote:
Page 139, however, says illusionary fire behaves just like the real thing and that "Mages theorize this is true because these few inanimate objects are so often seen as illusions that they have somehow acquired extra power". So if you want to play with the rules as written, illusionary fire casts light and burns paper and illusionary walls block thrown things. |
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07-18-2020, 09:29 AM | #38 |
Join Date: Dec 2017
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Re: Illusions as scouts?
Personally, I'm pro 'powerful illusions' because they allow players to use a common spell to solve problems and overcome obstacles in relatively free, creative ways. To me, this is more fun at the table than having them pick through a list of very mechanically rigid spells to select the one that is obviously designed to be used in just such a situation and way. Illusions are a part of the game that lets your group decide what kind of universe they are in - scary? trippy? all just a big con? All of the above?
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07-18-2020, 07:50 PM | #39 | |
Join Date: Oct 2015
Location: New England
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Re: Illusions as scouts?
Quote:
It is important to note the next sentence states that some illusions have "extra power." Since this follows the one about hand-weapon illusions, so those must be some of the illusions that have this extra power. Now consider that, in the introduction to illusions on ITL 139, we are told that an illusion can leave one "hacked to bits inside your undamaged armor." That's a pretty clear illustration of how illusions don't interact with inanimate objects. If an illusion of a Myrmidon wielding a hand-held weapon leaves armor undamaged, then it is consistent that an illusion of only the weapon (which we are told acts like the real thing and with some kind of "extra power") wielded by an actual person would do the same. It is then logical to conclude that an illusion of fire interacts with inanimate objects the same way--that is to say, it doesn't. If you interpret the rules to mean that a hand-held weapon wielded does interact with inanimate objects, then you have the sticky problem of why in some instances (and the rules are quite specific on this) they don't. |
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07-18-2020, 08:38 PM | #40 |
Join Date: Sep 2018
Location: North Texas
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Re: Illusions as scouts?
Why do I get the feeling that we probably put much more thought into this - giving weight and meaning to specific words and phrases - than Steve did when he was originally writing it? ;)
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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