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Old 10-11-2010, 01:10 PM   #1
Andrew Hackard
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Default Optional Rule: Limited Exploration

This is a proposed optional rule for Munchkin Quest. Please post your thoughts, and if you playtest the rule, make sure you indicate that your comments are based on playtesting!

* * *

One of the reasons Munchkin Quest turns can take a while, especially early in the game, is the possibility of exploring two or even three rooms on a single turn. This also greatly disadvantages players at the end of the turn sequence, particularly in a five- or six-player game. So this optional rule is simple: a player may only explore one room a turn. He may move as much as he wants, as long as he only explores once.
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Old 10-11-2010, 03:52 PM   #2
Solelron
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Default Re: Optional Rule: Limited Exploration

This is both good and bad I think.

The Good: Players 5 and 6 will probably at least make it to a monster on their turns.

The Bad: Players 1 now gets move one, search one, done. It also removes the multi-monster per turn unless someone fails a fight.

Will think on this some more.

-Jason
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Old 10-14-2010, 01:26 PM   #3
Andrew Hackard
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Default Re: Optional Rule: Limited Exploration

Quote:
Originally Posted by Solelron View Post
The Bad: Players 1 now gets move one, search one, done. It also removes the multi-monster per turn unless someone fails a fight.
Or starts in a room with monsters. Or searches and trips over monsters.

Yes, it's cool to gain five levels in a turn, but the guy who went right before you is zoning out because he's still got half an hour before it's his turn again. That is not fun for anyone.
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If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

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Old 11-07-2010, 01:27 AM   #4
crimhead
 
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Default Re: Optional Rule: Limited Exploration

[QUOTE=Solelron;1061700]
It also removes the multi-monster per turn unless someone fails a fight.[\QUOTE]

Which is bound to happen eventually. And don't forget about wandering monsters. There are plenty of multi-monster turns later on.

I like this rule a lot, but I think it's best played with the alternate uses for movement rule.

Last edited by crimhead; 11-07-2010 at 01:32 AM.
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Old 11-24-2010, 05:18 AM   #5
The Benj
 
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Default Re: Optional Rule: Limited Exploration

One exploration per turn is a house-rule I started using from game #2, mostly to liven the game up and make it not take so long waiting for others to take their turns.
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