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Old 02-19-2016, 10:13 AM   #1
Daigoro
 
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Join Date: Dec 2006
Location: Meifumado
Default [Game] Generate a Space Trader Setting

So this Setting Generating Game thread was almexactly a year ago, and I thought it was time for another.

We can use the answer a question -> ask a question format as before.
Try to keep the questions open-ended and avoid "leading" questions, which sneak in too much detail in a question that should be in an answer.

The goal this time is to make a space opera setting which supports a free trader campaign. Apart from that, it's open slather!

Therewith, the first question:

Q1- What kind or kinds of FTL transport are there?


ETA:
Here's a summary of what's been contributed as far as post #62.

Addendum: A partial mirror of this thread is available at this wiki, organised by topic.

Summary
The Interstellar Drift
It's the year 3116...

Groups & Polities:
Spoiler:  

Other Details
Spoiler:  


Locations
Spoiler:  

Races:
7 of the 12 known sapient races have been named or described.
Spoiler:  

Artefacts:
Spoiler:  

Ships
Spoiler:  


Ship Weapons & Systems
Spoiler:  

Name Characters
Spoiler:  

Equipment
Spoiler:  

History
Spoiler:  
__________________
Collaborative Settings:
Cyberpunk: Duopoly Nation
Space Opera: Behind the King's Eclipse
And heaps of forum collabs, 30+ and counting!

Last edited by Daigoro; 02-17-2017 at 09:43 AM.
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game, setting, setting building, space opera, trader


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