Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 06-12-2018, 09:44 PM   #1
Kesendeja
 
Join Date: Jul 2013
Default How to Freeze Time

I'm looking to model a power that freezes time in a localized area. Would bind be a good way to start?

How would you make the power?
__________________
My GURPS Blog: https://omniversalmess.blogspot.com/
Kesendeja is offline   Reply With Quote
Old 06-12-2018, 09:57 PM   #2
Kelly Pedersen
 
Kelly Pedersen's Avatar
 
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: How to Freeze Time

Define "freezes time"? Does this mean that everyone within the area is frozen, but other people can walk around in it? Or is the whole area effectively cut off from the outside world? What about effects like damage - can I punch a time-stopped target, and once they unfreeze, they'll feel it?
Kelly Pedersen is online now   Reply With Quote
Old 06-12-2018, 09:59 PM   #3
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: How to Freeze Time

If you can freeze time around you but you can move at normal speed. The easiest is to simply buy Enhanced Time.

If its more like a small area localized attack, then I would probably go with affliction (paralyse) with area.
Maz is offline   Reply With Quote
Old 06-12-2018, 10:03 PM   #4
Anaraxes
 
Join Date: Sep 2007
Default Re: How to Freeze Time

Enhanced Time?
Anaraxes is offline   Reply With Quote
Old 06-12-2018, 11:11 PM   #5
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: How to Freeze Time

Quote:
Originally Posted by Anaraxes View Post
Enhanced Time?
Altered Time Rate is the correct advantage, the closest advantage to Enhanced Time is Enhanced Time Sense but that only lets you perceive faster.
Compartmentalized Mind with the limitation "No Mental Separation" is good if you can think faster rather than move faster.
__________________
Looking for group in my area
My GURPS official contributions
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
Pyramid Writers Group Pt II
Refplace is offline   Reply With Quote
Old 06-13-2018, 04:35 AM   #6
Phantasm
 
Phantasm's Avatar
 
Join Date: Jun 2006
Location: On the road again...
Default Re: How to Freeze Time

I would probably go with Altered Time Rate with Switchable, and either Super-Speed or Non-Combat Speed.

Another option: if your GM permits Decreased Time Rate as a leveled Disadvantage, if others from outside the frozen area can enter it and act normally, is Affliction (Disadvantage: Decreased Time Rate (enough levels to matter); Area Effect). Not as elegant, but plausible.

The third option is Control Time, easily a 30 pts/level advantage.
__________________
"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
Phantasm is offline   Reply With Quote
Old 06-13-2018, 05:41 AM   #7
CarrionPeacock
 
Join Date: May 2018
Default Re: How to Freeze Time

Quote:
Originally Posted by Kesendeja View Post
I'm looking to model a power that freezes time in a localized area. Would bind be a good way to start?

How would you make the power?
Powers has Temporal Stasis enhancedment for Affliction that does exactly that.
CarrionPeacock is offline   Reply With Quote
Old 06-13-2018, 07:27 AM   #8
AlexanderHowl
 
Join Date: Feb 2016
Default Re: How to Freeze Time

Control (Time) would be another legal build (I would price Time at 30 CP/level for the purposes of Control). At level 10, it could effectively stop time for everyone within its area. With Selective Area, you could freeze time for a single individual or a select group for the duration of the ability, allowing you to do whatever you wanted to the people in question.

For example, you could have Time Girl possess Control (Time) 10 (Cosmic, +50%; Persistent, +40%; Selective Area, +20%) [630]. In combat, Time Girl is capable of using her ability to force her enemies to take 1000 seconds to do a 1 turn action or she could give herself 1000 turns in 1 second (an effective time factor modifier of +10/-10). If she is a hero, her enemies will probably find themselves restrained and unarmed, but otherwise unharmed, as she uses her superior temporal rate to move faster than they are capable of perceiving. If she is a villain, her enemies might find themselves strapped to a bomb or otherwise facing immediate death, as it would be unsporting of her to turn them into ground beef while they were helpless.

Last edited by AlexanderHowl; 06-13-2018 at 08:16 AM.
AlexanderHowl is offline   Reply With Quote
Old 06-13-2018, 12:37 PM   #9
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: How to Freeze Time

Quote:
Originally Posted by Refplace View Post
Altered Time Rate is the correct advantage
Whops, yes. Remembered the name wrong
Maz is offline   Reply With Quote
Old 06-13-2018, 12:52 PM   #10
whswhs
 
Join Date: Jun 2005
Default Re: How to Freeze Time

Quote:
Originally Posted by AlexanderHowl View Post
For example, you could have Time Girl possess Control (Time) 10 (Cosmic, +50%; Persistent, +40%; Selective Area, +20%) [630]. In combat, Time Girl is capable of using her ability to force her enemies to take 1000 seconds to do a 1 turn action or she could give herself 1000 turns in 1 second (an effective time factor modifier of +10/-10). If she is a hero, her enemies will probably find themselves restrained and unarmed, but otherwise unharmed, as she uses her superior temporal rate to move faster than they are capable of perceiving. If she is a villain, her enemies might find themselves strapped to a bomb or otherwise facing immediate death, as it would be unsporting of her to turn them into ground beef while they were helpless.
Could you demonstrate how you calculated that?
__________________
Bill Stoddard

A human being should know how to live fast, die young, and leave a beautiful corpse. Specialization is for insects.
whswhs is offline   Reply With Quote
Reply

Tags
advantage design, power, time

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:33 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.