05-18-2012, 04:32 AM | #11 |
Join Date: Mar 2006
Location: Southeastern PA
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Re: Ogre 6e... new units
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05-18-2012, 02:42 PM | #12 |
Join Date: Dec 2004
Location: Genoa, NE
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Re: Ogre 6e... new units
I don't expect 6e to be all that different from 5e (Y2K) based on what SJG has said. I plan to just use 5e rules for anything that has previously been published that is NOT in 6e until (via the supplements) 6e "catches up" to the full range of 5e.
__________________
S+++ O1() O2+ G+++ S++ RP++ OM() B++ GO() O6e() PO+++ HR/NU- MK3() MK5-- CM-- W() KS+++ based on Michael Powers' message in 2001/gevfeb23.txt |
Tags |
ogre 6e, special rules, vulcan |
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