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Old 10-22-2014, 11:44 PM   #1
lachimba
 
Join Date: Nov 2007
Location: Sydney
Default what can memetics do in Madness Dosier?

Seriously I cant see this anywhere. Is there any rules for what you can actually do with memetics?

Page reference?
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Old 10-23-2014, 12:51 AM   #2
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: what can memetics do in Madness Dosier?

  • Any of the skills covered by Memetics Talent can be used to craft aritiku (p.13)
  • A week of SANDMAN memetic bombardment gives -6 to resist Indirect Influence or Power Struggles (GURPS Social Engineering, pp. 61-67) and to resist or oppose a Sandman using Diplomacy, Intimidation, Leadership, Merchant, Politics, or Propaganda. (p. 43)
  • Countermeme campaigns neutralize the enemies memetic warfare (p.44).
  • A memetic barrage can create Arradin zombies (p.31) or insert goals or beliefs, amplify existing disadvantages, or add a new Delusion, Obsession, Intolerance, Sense of Duty, or Fanaticism in the target population (p. 45).
  • Irruptor campaigns increase the likelyhood of a reality quake (p. 58).
  • Successful campaigns by either side affect the strategic level in both the Oil-Spot Method or the Percentage Method (p. 59).

Last edited by sir_pudding; 10-23-2014 at 12:58 AM.
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Old 10-23-2014, 05:38 AM   #3
lachimba
 
Join Date: Nov 2007
Location: Sydney
Default Re: what can memetics do in Madness Dosier?

Quote:
Originally Posted by sir_pudding View Post
  • Any of the skills covered by Memetics Talent can be used to craft aritiku (p.13)
  • A week of SANDMAN memetic bombardment gives -6 to resist Indirect Influence or Power Struggles (GURPS Social Engineering, pp. 61-67) and to resist or oppose a Sandman using Diplomacy, Intimidation, Leadership, Merchant, Politics, or Propaganda. (p. 43)
  • Countermeme campaigns neutralize the enemies memetic warfare (p.44).
  • A memetic barrage can create Arradin zombies (p.31) or insert goals or beliefs, amplify existing disadvantages, or add a new Delusion, Obsession, Intolerance, Sense of Duty, or Fanaticism in the target population (p. 45).
  • Irruptor campaigns increase the likelyhood of a reality quake (p. 58).
  • Successful campaigns by either side affect the strategic level in both the Oil-Spot Method or the Percentage Method (p. 59).
Thank you.
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