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03-08-2016, 07:43 AM | #1 |
Join Date: Jul 2013
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[Game] Let's Make a Post-Apocalyptic Setting
Okay, since After The End 1 came out recently, and I was reminded of this idea by the Generate a Space Trader Setting thread cropping up again, let's give this a crack.
We'll use the same question - answer format the other Setting Generator threads have. You answer the previous question, then ask one of your own. If you could assign a number to your question that'd be great. The first question is obvious: Q1) How did it end? |
03-08-2016, 08:02 AM | #2 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Game] Let's Make a Post-Apocalyptic Setting
Disease.
Lets take this in steps: Is the disease natural, is it man-made, or is it supernatural? Or is it somehow none of the above?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
03-08-2016, 08:06 AM | #3 | |
Join Date: Apr 2015
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Re: [Game] Let's Make a Post-Apocalyptic Setting
Quote:
How long did the downfall take? Days, months, generations?
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I run a low fantasy GURPS game: https://www.youtube.com/channel/UCdo...YLkfnhr3vYXpFg World details on Obsidian Portal: https://the-fall-of-brekhan.obsidian...ikis/main-page |
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03-08-2016, 08:21 AM | #4 |
Join Date: Jan 2014
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Re: [Game] Let's Make a Post-Apocalyptic Setting
How long did the downfall take? Days, months, generations?
Just under 4 weeks. Between wars erupting due to mutual paranoia, the infection of about 90% of the world's population, leading to comas, and the attacks by the victims after they emerged from their comas, society was unable to maintain cohesion for much longer than that. What happens when the victims emerge from their comas? |
03-08-2016, 08:48 AM | #5 | |
Join Date: Aug 2008
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Re: [Game] Let's Make a Post-Apocalyptic Setting
Quote:
Do these patients retain any human intelligence?
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Buy My Stuff! Free Stuff: Dungeon Action! Totem Spirits My Blog: Above the Flatline. |
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03-08-2016, 08:55 AM | #6 | |
Join Date: Apr 2015
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Re: [Game] Let's Make a Post-Apocalyptic Setting
Quote:
Are their any surviving beacons of civilization? If so, how did they come into being?
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I run a low fantasy GURPS game: https://www.youtube.com/channel/UCdo...YLkfnhr3vYXpFg World details on Obsidian Portal: https://the-fall-of-brekhan.obsidian...ikis/main-page |
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03-08-2016, 08:34 AM | #7 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Game] Let's Make a Post-Apocalyptic Setting
Chtorrically. However unlike War Against The Chtorr, the alien microbes weren't quite robust enough to completely overwhelm the Earth... just enough to push civilization past the brink and into collapse.
The resulting problem isn't radiological (at least not everywhere, some areas were nuked to try to contain the threat), but Bio-Contamination. [EDIT] Or never mind. That's what I get for spell checking Chtorr. Of course the disease could have been part and parcel with the alien terraforming attempt...[/EDIT] |
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after the end |
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