09-07-2019, 03:37 PM | #61 | |
Join Date: Oct 2015
Location: Cincinnati, OH, USA
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
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The cost benefit analysis is less clear cut on the military side. Sure, you can store much more energy in a smaller space with antimatter. But is that worth losing a ship to a malfunctioning containment vessel? |
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09-07-2019, 03:54 PM | #62 |
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
It is worth it if it's necessary for FTL. Though canon ST:TNG was always losing containment every couple of episodes.
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09-07-2019, 03:56 PM | #63 | |
Join Date: Dec 2012
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
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09-07-2019, 07:08 PM | #64 |
Join Date: Feb 2016
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
A milligram of antimatter will destroy most vessels (the equivalent of 43 metric tons of TNT).
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09-07-2019, 07:44 PM | #65 | |
Join Date: Dec 2007
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
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09-07-2019, 07:57 PM | #66 |
Join Date: Feb 2016
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Cheap is relative. Antimatter is still $25 million per gram at TL11.
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09-08-2019, 03:16 PM | #67 | ||
Join Date: Dec 2012
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
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EDIT: Quote:
Another EDIT: If we assume that psychotronics at TL11^ allows useful amounts of antimatter to be made fairly quickly on-board a spacecraft, so antimatter isn't stored for long periods, how does this change the situation?
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. Last edited by Prince Charon; 10-23-2019 at 07:47 PM. |
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09-08-2019, 04:10 PM | #68 |
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Location: Forest Grove, Beaverton, Oregon
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
That assumes a semi-plausible TL. Star Trek, let alone Psi Trek, has loads of superscience that would lead to very different prices for most items.
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09-09-2019, 04:43 PM | #69 |
Join Date: Dec 2012
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
OK, I'm not exactly seeing a consensus, so I'm going to try to give something like a clear question, and hope that I'm doing it right. Also, note that I'm assuming that muon-catalyzed fusion is more useful for power than for weapons. I may be wrong about that.
When the setting has entered mature TL11^, which of these options would you prefer our Star Fleet expy to be using? 1. Matter-antimatter annihilation for main power and weapons. This is still my preferred option. 2. Antimatter-catalyzed fusion for power, but matter-antimatter annihilation for weapons. 3. Antimatter-catalyzed fusion for power and weapons. 4. Muon-catalyzed fusion for power, but matter-antimatter annihilation for weapons. 5. Muon-catalyzed fusion for power, but antimatter-catalyzed fusion for weapons. 6. Other (please specify and justify).
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
09-09-2019, 05:40 PM | #70 |
Join Date: Feb 2016
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
The antimatter warheads in Spaceships use antimatter catalyzed fusion.
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Tags |
psionics, space, star trek, world building |
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