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Old 10-21-2009, 10:54 PM   #21
naloth
 
Join Date: Sep 2004
Default Re: Injury Tolerance (Damage Reduction)

The wiki has him at:
Height: 50[1]-100[2] meters (164-328 feet)
Weight: 20,000[1] - 60,000[2] tons

That's SM+8 to SM+10 with a calculated ST/HP of (using cube root x 2) 684 - 986. Obviously that's just not impressive enough.

I would double ST (at least) and still add IT:DR. Even so, I doubt it will stand up to military hardware without IT:DR and DR100+.
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Old 10-21-2009, 11:02 PM   #22
jeff_wilson
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Join Date: Aug 2004
Location: Dallas, Texas
Default Re: Injury Tolerance (Damage Reduction)

Quote:
Originally Posted by Phoenix_Dragon View Post
Eep. That sounds just a bit high. That means tank cannons and really big weapons (Like Harpoon ASMs or Tomahawk cruise missiles) could only barely hurt him (Less than 1 scale HP).

In fact... At that point, he starts surviving nearby nuclear explosions. Could have been standing in Hiroshima and he wouldn't take any damage at all, not even knockback (Though I'm pretty sure the radiation wouldn't affect him anyway, at least).
Thematically, Godzilla represents the reaction of nature to mankind's selfish exploitation and pollution, so nuclear weapons *should* hurt him but will also enrage and empower his fiery avenging breath for great justice. Enough of them close up might kill him, but should also ultimately prove futile, spawning new grim punishers of the folly of man.
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Old 10-21-2009, 11:57 PM   #23
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Injury Tolerance (Damage Reduction)

Quote:
Originally Posted by Phoenix_Dragon View Post
Eep. That sounds just a bit high. That means tank cannons and really big weapons (Like Harpoon ASMs or Tomahawk cruise missiles) could only barely hurt him (Less than 1 scale HP).
You mean, the way it works in the movies?
Quote:
Originally Posted by Phoenix_Dragon
In fact... At that point, he starts surviving nearby nuclear explosions.
Good point, I need to give him DR vs radiation with absorption to hit points. He's been nuked in the past, and actually got better.
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Old 10-22-2009, 10:10 AM   #24
vitruvian
 
Join Date: Aug 2004
Default Re: Injury Tolerance (Damage Reduction)

Quote:
Originally Posted by naloth View Post
The wiki has him at:
Height: 50[1]-100[2] meters (164-328 feet)
Weight: 20,000[1] - 60,000[2] tons

That's SM+8 to SM+10 with a calculated ST/HP of (using cube root x 2) 684 - 986. Obviously that's just not impressive enough.

I would double ST (at least) and still add IT:DR. Even so, I doubt it will stand up to military hardware without IT:DR and DR100+.
Well, yeah, ST needs to be higher at the very least because he and the other kaiju are capable of lifting and throwing each other around.
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Old 10-22-2009, 10:21 AM   #25
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Injury Tolerance (Damage Reduction)

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Originally Posted by vitruvian View Post
Well, yeah, ST needs to be higher at the very least because he and the other kaiju are capable of lifting and throwing each other around.
That's why I calculated it from the required basic load, not from the formula in Basic. The fact is, the formula in Basic is inverse cube and only makes sense for things which actually obey the square/cube law; it doesn't really produce sensible results for most giants.
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