09-25-2019, 07:36 AM | #1 |
Join Date: Aug 2004
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Help with 'canonical' naming
A silly question, I know. But what is the canonical form of the Blessed (Heroic Feats) advantage? How would SJG or Kromm write this on a character sheet? I know that in the writers' guidelines the canonical form of Traits is "Name {levels} (parenthetical-text) [Point Cost]". Would the attribute affected be considered parenthetical-text? E.g., "Heroic Feats (DX) [10]" Or would it be more like "Blessed (Heroic Feats, DX) [10]"?
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09-25-2019, 03:20 PM | #2 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Help with 'canonical' naming
Straight from a
"Heroic Might +1d [9]" Personally I'd write it as: Blessed Heroic Feats: Might +1d [9] |
09-26-2019, 06:57 AM | #3 | |
Join Date: Aug 2004
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Re: Help with 'canonical' naming
Quote:
Following along with your DFRPG example, another possibility is "Heroic ST" or "Heroic Strength". As to your preference: in general, GURPS seems to prefer using a named alternative over the base advantage name plus alternative. For example, it's "Crushing Attack 1d" and not "Innate Attack: Crushing, 1d". Or "Tough Skin 1" instead of "Damage Resistance: Tough Skin 1". This has made it hard for me from time to time to find the actual trait text in the rules, but c'est la vie. |
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09-26-2019, 04:13 PM | #4 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Help with 'canonical' naming
Which is why I write things the way I do when I make Characters. The 'GURPS' way isn't always the best way. Or even a good way. Or even, sometimes, the 'least worst way'.
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09-30-2019, 09:38 AM | #5 |
Join Date: Aug 2004
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Re: Help with 'canonical' naming
But that doesn't help me if I'm intending to write it the official GURPS way. This is for a computer game aid -- I intend the output to be 'canonical' such that a GURPS author could copy and paste it into a manuscript.
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