10-18-2018, 09:17 AM | #21 |
Join Date: Dec 2017
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Re: TFT Beastiary Suggestion
A good compromise might be a conventional organization, but with an appendix that is a simple table, organized alphabetically so you can find things, listing the stats and perhaps an abreviated note re. the main attack or power.
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10-19-2018, 02:37 PM | #22 |
Join Date: Sep 2018
Location: North Texas
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Re: TFT Beastiary Suggestion
Another element that might be helpful is guidelines for XP awards. As we all know, the new rules are pretty vague besides giving a suggested (and narrow) range for XP per session, but that leaves too much for subjective GM adjudication IMO. How much XP is appropriate for 4 goblins vs 12? Lesser demon vs greater demon? A dragon?
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
10-19-2018, 02:47 PM | #23 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: TFT Beastiary Suggestion
Quote:
This suggests 5 XP for an easy skirmish that wasn't quite a total curb stomp up to 25 or maybe 30 for an extremely challenging battle that was won only through extreme player ingenuity.
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10-19-2018, 03:10 PM | #24 | |
Join Date: Sep 2018
Location: North Texas
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Re: TFT Beastiary Suggestion
Quote:
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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10-19-2018, 03:46 PM | #26 |
Join Date: Sep 2018
Location: North Texas
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Re: TFT Beastiary Suggestion
TBH, "increasing competence" seems a generous description of the difference between 34 and 40-point characters in my experience (specifically where monstrous opponents are concerned). And w/o some level of XP escalation, I fear that character advancement will not just be slow, but frustratingly tedious.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
10-23-2018, 11:08 AM | #27 |
Join Date: Sep 2018
Location: North Texas
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Re: TFT Beastiary Suggestion
Another element that I would like to see in a TFT Bestiary is some creature-specific talents for the more intelligent ones.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
10-25-2018, 12:26 PM | #28 |
Join Date: Dec 2017
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Re: TFT Beastiary Suggestion
Couldn't they just learn brawling or an UC talent? It might be simpler to treat a tail swipe as equivalent to a kick and an octopus grasp as an attempt to pin, as opposed to making up a whole new chain of talents.
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10-25-2018, 12:49 PM | #29 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: TFT Beastiary Suggestion
Do all creations have the IQ 7 weapons talents, zombies included, or just those zombies under a wizard's control? And does the wizard need to know Sword?
Can we just assume that all 7+ hex dragons know Unarmed Combat V or are some of them alchemists?
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-HJC |
10-25-2018, 01:00 PM | #30 |
Join Date: Sep 2018
Location: North Texas
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Re: TFT Beastiary Suggestion
Clarifications on topics like this would also be nice to have in a Bestiary. Can only 'intelligent monsters' have talents? What about spells? Etc.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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