05-31-2018, 08:02 AM | #1 | |||||
Join Date: Mar 2013
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When exactly spell is casted?
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Last edited by GWJ; 05-31-2018 at 08:13 AM. |
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05-31-2018, 08:22 AM | #2 |
Join Date: Jun 2006
Location: On the road again...
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Re: When exactly spell is casted?
The way I've always done it in the past is that the spell goes off right before the caster's next round. An attack spell would be up to three rounds of Concentration building it up, then an Attack to land the spell on its target.
Lately, however, I've been letting the spell go off at the start like any other attack.
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05-31-2018, 08:22 AM | #3 | |
Join Date: Jun 2006
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Re: When exactly spell is casted?
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Part of the problem is that not all GURPS writers have quite the same concept of turns though, and with spells the rules changed between 3rd and 4th editions and Magic didn't get a proper playtest to clean up some of the legacy text. But the intent with spells with short casting times in 4e is generally agreed to be you can cast them without being interrupted unless somebody is Waiting - casting a 1 turn spell takes your entire action, but goes into effect before the next person acts.
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05-31-2018, 05:04 PM | #4 | |
Join Date: Mar 2013
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Re: When exactly spell is casted?
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Seems to me that there's a physics analogy here, like you understand what is going on in the universe of moving objects by using the frame of reference of a particular body rather than a (fictional) static point. |
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05-31-2018, 05:21 PM | #5 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: When exactly spell is casted?
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Most active things you do, including casting spells, take effect before or at the end of the active part of your turn. This is just before you "pass turn" to the next player. Most passive things, such as spell effects wearing off, happen at the actual end of your turn aka at the beginning of your next turn. The intent behind allowing spell effects to happen during the active part of your turn in 4th Edition is to allow Mages to do stuff during their turn without having to wait for everybody else to take their actions before their spell stuff gets to happen, which keeps Mages involved in the action. Unfortunately, as you say, some of the rules implications of this weren't fixed/playtested, especially in GURPS Magic.
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05-31-2018, 06:55 PM | #6 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: When exactly spell is casted?
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This is part of the trade off of the minimum casting time of 1 second on spells in 4e [not have free action spells like 3e] Last edited by roguebfl; 05-31-2018 at 07:06 PM. |
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05-31-2018, 07:33 PM | #7 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: When exactly spell is casted?
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The reason for this lines up with what it says on Magic pg 7, the spell's casting cannot thus be interrupted (at least not 1 second casting time spells), excepting by Characters that have taken Wait Maneuvers. |
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06-01-2018, 11:31 AM | #9 | ||
Join Date: Dec 2008
Location: Behind You
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Re: When exactly spell is casted?
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