07-01-2014, 11:17 AM | #31 | ||
Join Date: Jul 2008
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Re: [Basic] Skill of the week: Area Knowledge
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Geography might come with the additional understanding of how to phrase that knowledge in academic terms, as a sort of trivial cultural familiarity. (I tried to find rules about that in Social Engineering but didn't turn any up.) It doesn't appear to come with very much grasp of the principles of economics, demographics, or politics as opposed to the particulars of the locale, as no applicable skills seem to have defaults to Geography.
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07-01-2014, 01:55 PM | #32 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Basic] Skill of the week: Area Knowledge
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07-01-2014, 01:58 PM | #33 |
Join Date: Dec 2007
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Re: [Basic] Skill of the week: Area Knowledge
Yes and no. The knowledge it would give is the kind of knowledge of such things as would be sufficient for a typical PC's needs, but for example if you take a bit of undeveloped land, Area Knowledge will tell you it's undeveloped but won't tell you whether it has been zoned residential or commercial. And it would be handicapped when it comes to telling whether building a store there would be a good idea based on the proximity of competitors and markets.
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07-01-2014, 02:36 PM | #34 | |
Join Date: Jul 2008
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Re: [Basic] Skill of the week: Area Knowledge
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Either skill will let you know about nearby competitors and markets. Neither skill includes any business analysis ability to determine whether building a store in a particular place would be a good idea.
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07-01-2014, 03:01 PM | #35 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Basic] Skill of the week: Area Knowledge
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And things like where the census districts are, and what the population is in each, and how it's been changing, are much more specific and quantitative than the kind of things you would pick up from Area Knowledge. Bill Stoddard |
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07-01-2014, 03:11 PM | #36 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Basic] Skill of the week: Area Knowledge
The distinction seems to be that Area Knowledge is what you learn from living somewhere without looking stuff up, beyond a map and the 'phone book.
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07-01-2014, 03:12 PM | #37 | |
Join Date: Nov 2004
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Re: [Basic] Skill of the week: Area Knowledge
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07-01-2014, 03:40 PM | #38 | |||
Join Date: Jul 2008
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Re: [Basic] Skill of the week: Area Knowledge
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So to go back to what you had said, sure, you've got the content for a lecture, but it's a lecture about the very specific facts on the particular ground that you know... Quote:
It probably makes sense for collected statistics to be covered by Geography but not by Area Knowledge, in cases where such statistics exist. But frankly that's pretty much just making things up, the book doesn't say so. Quote:
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07-01-2014, 04:41 PM | #39 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Basic] Skill of the week: Area Knowledge
Ok, so modifiers have been asked for.... Size modifiers are going to effect things a lot hear. It seems the fastest way is to identify the level at which something is known and subtract 2 for each level going up or down.
A knight is being guided through foreign countryside by a plucky local and asks who owns that castle over there (owned by a minor, rather boring local lord) Local Village: +10 Local Town: +5 Local City: +0 Local Duchy: -2 Nation: -4 World: -8 (though I honestly would not allow this specialization to be bought in that setting.)
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07-01-2014, 05:00 PM | #40 | |
Join Date: Jul 2008
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Re: [Basic] Skill of the week: Area Knowledge
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Also, World is only three steps up from City, not four. (I'd also contest that the owner of a castle is a detail that would fall at the Duchy scope, but that's a minor and fuzzy point either way.)
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