06-12-2018, 02:24 PM | #1 |
Join Date: Feb 2007
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Base Cost definition for Sorcery spells
In order for a Sorcerer to be able to learn a spell it must be a base cost less than the amount of points in ones empowerment.
The question is as follows, what is the true definition of base cost which is used for comparison purposes? As an example, if haste were to cost 20 points (just an example as I haven't actually set this up yet), given that the default for sorcerer spells is that it lasts 3 minutes, if I wanted to extend the duration and placed a modifier on it (i.e. X% for increased time), does the "base cost" of 20 now increase based on that modifier? We have various spells built and I am trying to determine whether we should allow modifiers for distance, duration, etc. or whether that would in turn increase the base cost and become too many points in comparison to the empowerment level or whether those modifiers don't change the "base cost". |
06-12-2018, 02:58 PM | #2 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Base Cost definition for Sorcery spells
Thaumatology: Sorcery says, on p.5:
Quote:
If you can tell us where you ran into the "base cost" idea, we can probably sort it out.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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06-12-2018, 03:13 PM | #3 |
Join Date: Feb 2007
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Re: Base Cost definition for Sorcery spells
Pyramid 3/63 p.4 under known spells it notes the comparison using "base cost".
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06-12-2018, 03:32 PM | #4 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Base Cost definition for Sorcery spells
OK, I see it. That's comparing the "basic cost", of buying the spell as a standalone power, with the "actual cost", which is 1/5 of that. The easy way to explain it is with an example.
Say you have Sorcerous Empowerment 3, which costs [45]. Let's look at what spells from p.6 you could buy:
Now you spend another 9 points on Sorcerous Empowerment, taking you up to level 4, which costs [54]. Now:
So, for your Haste example, you can buy version of it that, with all their modifiers, fit within your Sorcerous Empowerment. As you buy up Sorcerous Empowerment, you can improve the Haste.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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