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Old 05-02-2018, 08:18 PM   #1
lachimba
 
Join Date: Nov 2007
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Default Nets in DFRPG

I just noticed that in DFRPG nets can't be parried vs Vanilla GURPS.

Is anyone familiar with the thoughts around this?

Should DB of a shield still count?
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Old 05-02-2018, 08:42 PM   #2
Kromm
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Default Re: Nets in DFRPG

Mostly that it doesn't really make sense in GURPS. If the attack roll for a net was good enough to hit you, the net deployed properly and now you have this web big enough to entangle your whole body coming at you. And as it's big enough to require three full turns of hacking with a cutting weapon to escape from, a quick flick of a blade isn't going to slice it to bits in the fraction of a second it takes to engulf you.

Shield DB counts.
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Old 05-03-2018, 05:23 AM   #3
ArchonShiva
 
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Default Re: Nets in DFRPG

You could let them be partied by weapons sized for combatants at least 3 SM levels above whom the net is sized for. Of course, these are combatants the net basically wouldn’t do much against, either.
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Old 05-03-2018, 07:40 AM   #4
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Default Re: Nets in DFRPG

Quote:
Originally Posted by ArchonShiva View Post

You could let them be partied by weapons sized for combatants at least 3 SM levels above whom the net is sized for. Of course, these are combatants the net basically wouldn’t do much against, either.
Net size is extra-fussy mode, but that doesn't mean you can't decide to do it. GURPS Martial Arts: Technical Grappling offers rules covering net size.
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Old 05-03-2018, 10:23 AM   #5
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Default Re: Nets in DFRPG

Quote:
Originally Posted by Kromm View Post
Mostly that it doesn't really make sense in GURPS. If the attack roll for a net was good enough to hit you, the net deployed properly and now you have this web big enough to entangle your whole body coming at you. And as it's big enough to require three full turns of hacking with a cutting weapon to escape from, a quick flick of a blade isn't going to slice it to bits in the fraction of a second it takes to engulf you.

Shield DB counts.
If this is the case, has there been any errata/FAQ/optional rule addressing this for GURPS?
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