01-30-2007, 09:30 PM | #41 | |
Join Date: Aug 2004
Location: Louisville, Ky
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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(1) At least at beginning levels anyway. JeffM |
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01-31-2007, 12:21 AM | #42 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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The text is confusing. |
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01-31-2007, 05:06 AM | #43 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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01-31-2007, 05:19 AM | #44 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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Why? Isn't there an AD roll to cover that? If someone you know and trust is behind you and you suddenly notice that he is trying to garotte you and try to react fast enough to get your hand in the way, isn't that an AD?
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01-31-2007, 05:35 AM | #45 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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I would say that if an AD is allowed then hands in the way are all but automatic. Only if said killer is behind someone without their knowledge or trusted to an intimate partner level, would I allow a more normal AD. There is a reason why so few murderers use garrottes. |
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01-31-2007, 05:48 AM | #46 | ||
Join Date: Mar 2006
Location: Iceland*
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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It requires training, strength and the will to literally choke the life out of someone. A knife is surer, quicker and requires less training. Guns are even easier to use and don't require as much physical contact, prolonged struggle and personal closeness. Do we really need more reasons?
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01-31-2007, 11:25 AM | #47 |
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Join Date: Jul 2004
Location: Montréal, Québec
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
A garrote is, all told, a crap weapon. It really only works on an unsuspecting victim from behind, and is worthless if things go south and your assassination attempt turns into a stand-up fight . . . and yet despite all that, it requires significant training to use properly. It excels in only two areas:
1. It's stupidly easy to conceal and get past anything less than a professional body search. If you use rope or synthetic cord rather than wire, even X-rays and metal detectors won't help. If you have to kill somebody who is behind security or in a place where you simply can't take weapons, it's a fair bet. Of course, few would-be assassination victims live behind X-rays and metal detectors 24/7, and a knife to the vitals is more effective. In the real world, assassins seem to find plenty of chances to use guns, too. 2. It's disproportionately deadly for its size and mass. However, it has a very small size and mass, so it doesn't have to be all that deadly to qualify. If your victim is in a place where nobody will think it's odd to carry a stick, a stick choke is more effective. In times and places where a mail glove and a sword aren't out of place, an edge choke is much more effective. Both of the above give you something you can use as a weapon if it turns into a standup fight, and both are big levers that you can use even in frontal combat to trap somebody and choke him. If you're dead-set on throttling someone, a garrote is kind of a crummy choice. Researching for Martial Arts, I really wanted to make garrotes more useful and interesting. However, they appear to have been specialists' tools from the beginning. Even military training that supposedly covers the garrote mostly suggests just using a knife, or choking the guy with a spade handle or rifle barrel if you must, or just braining him with the spade or the rifle butt. Or shooting him, since a single shot at contact range isn't likely to arouse suspicions in a war zone.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
01-31-2007, 02:35 PM | #48 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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01-31-2007, 03:07 PM | #49 | |
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Join Date: Jul 2004
Location: Montréal, Québec
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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01-31-2007, 03:32 PM | #50 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Garrote: 'a skill shouldn't have a mandatory penalty attached'?..
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Burial then involved digging a small dug cylindrical hole, breaking all major bones, and opening up all major cavities. (Can't remember or quote my sources though...) * Which strangling tended to involve placing a knee in between the shoulder blades. |
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