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Old 04-12-2014, 01:30 AM   #11
Phantasm
 
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Default Re: The GURPS Index

Just remember to put "Fnord ... You're not cleared for that, citizen." in there someplace. ;)
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Old 04-12-2014, 03:42 AM   #12
Jürgen Hubert
 
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Default Re: The GURPS Index

Added sub-pages for:

- Magical Styles
- Powers
- Power Modifiers
- Talents
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Old 04-12-2014, 09:14 AM   #13
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Originally Posted by tbrock1031 View Post
Just remember to put "Fnord ... You're not cleared for that, citizen." in there someplace. ;)
Because any joke worth telling is worth running into the ground...

Under magical styles, are we going to list the various paths and books of Path/Book Magic, or is that too granular?
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Old 04-12-2014, 09:25 AM   #14
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Originally Posted by robkelk View Post
Because any joke worth telling is worth running into the ground...

Under magical styles, are we going to list the various paths and books of Path/Book Magic, or is that too granular?
That should probably be a separate list, as it represents a separate magic system.
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Old 04-12-2014, 09:50 AM   #15
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Originally Posted by Jürgen Hubert View Post
That should probably be a separate list, as it represents a separate magic system.
Absolutely. It's also completely normal to practice several paths, and I get the impression it's not standard practice to have several Magical Styles?
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Old 04-13-2014, 01:48 PM   #16
Jürgen Hubert
 
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Default Re: The GURPS Index

Added a page for Perks while Shadowjack added one for Features.
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Old 04-13-2014, 09:39 PM   #17
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Originally Posted by Jürgen Hubert View Post
Added a page for Perks while Shadowjack added one for Features.
Yeah, I realized that would be a good idea when I got to the D advantages, and came across the note on Doesn't Breathe (Gills) that Gills Only is a 0-point feature. Whoops, I thought, better index those, too.

Idle question: Are all 0-point traits features, or is a feature a specific thing in and of itself?

I apologize for being inconsistent about whether or not to index compound phrases as "Very Fat" vs. "Fat, Very" or both or whatever. Fortunately it's a wiki, we can fix it.

btw, good idea to set up a wiki for this, Jürgen. I've been meaning to do a text-file index just for myself for some time, but it's a lot more useful this way.
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Old 04-13-2014, 09:53 PM   #18
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Originally Posted by johndallman View Post
Absolutely. It's also completely normal to practice several paths, and I get the impression it's not standard practice to have several Magical Styles?
Paths are the equivalent of colleges, not styles.
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Old 04-13-2014, 10:41 PM   #19
Jürgen Hubert
 
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Yeah, I realized that would be a good idea when I got to the D advantages, and came across the note on Doesn't Breathe (Gills) that Gills Only is a 0-point feature. Whoops, I thought, better index those, too.

Idle question: Are all 0-point traits features, or is a feature a specific thing in and of itself?
I think all 0-point traits are features, yes.
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Old 04-13-2014, 11:06 PM   #20
Jürgen Hubert
 
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Default Re: The GURPS Index

I have been asked not to directly copy the template lists on the forums to the wiki.

Perhaps this is just as well - if we go through the templates one by one, we can also add them into additional sub-index pages to make them more useful.

Here, for instance, is the index page for occupational templates in alphabetical orders - but here is an attempt to organize templates by genre. Which raises the question: How should we structure the genres?

I've started with a basic subdivision between Fantasy, Modern Day, and Science Fiction, and then added the subgenres of Dungeon Fantasy, Action, and Monster Hunters... but Monster Hunters is already problematic, since it is a crossover between "Modern Day" and "Fantasy".

I also hit on the idea of adding occupational lenses intended for specific templates directly below the actual template entries, similar to how we have done advantage-specific enhancements and limitations on the Advantage index. Which brings me to another question: Are there any "occupational lenses" which aren't tied to specific sets of templates (like all "Action" templates)?
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