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Old 03-25-2011, 06:43 PM   #1
bcmcknight77
 
Join Date: Mar 2011
Location: Medford, MA
Default Endgame strategy: Selling before you kick down the door.

This is probably an easy question, but if I'm level 7, can I sell 2k worth of items to get to 9 before kicking down the door at the start of my turn? Or does my turn begin with the kicking of the door?

There is no guarantee there is a monster with the kick, but I could just save a low-level monster in my hand and go looking for trouble if that's the case.
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Old 03-25-2011, 07:08 PM   #2
MunchkinMan
 
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Default Re: Endgame strategy

It's perfectly legitimate to do things like play Items or sell Items or play a new Race or Class before you kick down the door. This is stated in the rules:

Quote:
Originally Posted by The Rules
At the start of your turn, you may play cards, switch items from “in use” to “carried” or vice versa, trade items with other players, and sell items for levels. When your cards are arranged the way you want, go to phase 1.
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Old 03-25-2011, 08:36 PM   #3
uttwich
 
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Default Re: Endgame strategy

You juse can't sell once you're in combat, and you can only sell once per turn. So if you sell before combat, you can't sell afterwards as well.
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Old 03-25-2011, 11:26 PM   #4
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Default Re: Endgame strategy

Quote:
Originally Posted by uttwich View Post
You juse can't sell once you're in combat, and you can only sell once per turn. So if you sell before combat, you can't sell afterwards as well.
I have never heard of being able to sell only once on your turn. I can't see why that is necessary either. I have only read that you can sell ONLY during your own turn while not in combat.
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Old 03-25-2011, 11:41 PM   #5
SmokeRulz
 
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Default Re: Endgame strategy

Yeah, there's nothing in the rules saying you can only sell items once per turn. You can't do it during combat, you have to sell at least 1000 GP, and you can't get Level 10. Those are the only restrictions.
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Old 03-26-2011, 03:35 AM   #6
Palmer
 
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Default Re: Endgame strategy

My favorite endgame strategy is to hang on to a GUAL card when I'm at Level 8.

I get in a fight, because people aren't as worried about me gaining a level.
Wait until everyone's done playing cards, just before you officially win the fight.

Then play your GUAL. You're now Level 9, and this is for the win.

Of course, now everyone else has a chance to play more cards, but they may not be in a position to do so now, having used cards elsewhere.

Even better when you manage to get some help.
Best of all when you're an Elf and you offer help.
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Last edited by MunchkinMan; 03-26-2011 at 07:35 AM.
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Old 03-26-2011, 07:50 AM   #7
MunchkinMan
 
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Default Re: Endgame strategy

Quote:
Originally Posted by uttwich View Post
You juse can't sell once you're in combat, and you can only sell once per turn. So if you sell before combat, you can't sell afterwards as well.
I'm not sure where you picked this up, but it's not the case. You can sell multiple times during your turn if you want to. The only thing that you may only do once per turn with respect to selling is, as a Halfling, sell an Item for double.
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Last edited by MunchkinMan; 03-26-2011 at 07:54 AM.
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Old 03-26-2011, 06:29 PM   #8
uttwich
 
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Default Re: Endgame strategy: Selling before you kick down the door.

Probably the way that I was taught based on a house rule by that GM. To be honest, that's one rule I never had any reason to look up. Interesting...
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