03-07-2018, 11:57 AM | #51 | |
Join Date: Jan 2010
Location: Brighton
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Re: Buried alive - Need Help
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Only I don't think the shell will stand up to much damage if the spiders try and stop it. |
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03-07-2018, 12:09 PM | #52 |
Join Date: Sep 2004
Location: Canada
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Re: Buried alive - Need Help
I don't see why, unless they insist on having no buttresses/pillars for some weird reason.
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03-07-2018, 01:04 PM | #53 | |
Join Date: Jan 2010
Location: Brighton
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Re: Buried alive - Need Help
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It's not the bites, they will be lucky to reduce DR by 1 per attack due to being imp and thus treated as semi-ablative by the stone. It's the follow-up 1d-3 corrosion (10 one-second cycles) per bite that the stone counts as ablative against! And while obviously not all of the hundreds of spiders will be able to attack the shell at once, it has a total 10 hex facing these spiders can get at (plus the roof I guess) Also any idea what kind of force the spell puts behind the movement? These spiders are pretty strong individually, and will be even more so dog piling it. Last edited by Tomsdad; 03-07-2018 at 02:05 PM. |
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03-07-2018, 01:55 PM | #54 | |
Join Date: Nov 2016
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Re: Buried alive - Need Help
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Assuming there is a way out, I would:
If the GM asks, I would say that someone in your party studied "what makes an explosion". Maybe the mage or the swashbuckler (because swashbucklers might trick you too). Bugs breathe trough the skin, so they will have horrible issues to breathe once they are burnt. You will have to take care of the other details, ensuring your are not squished by the rocks, running, finding the escape route... - Hide Last edited by Hide; 03-07-2018 at 02:19 PM. |
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03-07-2018, 03:07 PM | #55 | |
Join Date: Aug 2004
Location: Austin, TX
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Re: Buried alive - Need Help
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If he creates some weapon slits in each shell - and there's no reason not to, since Shape'd Earth forms do not have to be inherently stable - the swashbuckler and the barbarian can be killing any acid spiders that get close. It's probably not enough to keep the shell from being destroyed, but it'll slow the process of destruction a bit and give them something to do. If things start to go wrong, when the second shell is nearly destroyed, the wizard can cast Force Dome Radius 3**, and everyone can huddle inside it while the wizard recovers all his energy and they come up with a new plan. * Roughly halve the values of the 1' stone wall on Basic 558. ** 9 FP to cast, 5 FP to maintain every 10 minutes, but he recovers 10 FP/10 minutes and the Cleric can use Lend Energy to give him at least another 2 FP/10 minutes. Including casting costs, he recovers 3 FP in the first 10 minutes and 7 FP every additional 10 minutes they stay inside the Force Dome.
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03-07-2018, 04:24 PM | #56 | |
Join Date: Jun 2013
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Re: Buried alive - Need Help
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This assumes, of course, that their acidic "poison" is able to eat through stone, but I suspect any GM who would put his PC's in such a situation is probably going to have the acid work just fine on stone.
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03-07-2018, 04:54 PM | #57 | |||
Join Date: Jan 2010
Location: Brighton
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Re: Buried alive - Need Help
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Your other problem is that this will be happening on all facings and likely the roof as well. The party will have to keep an eye on each section for a spider coming through. Now we don't know the stat's of the party, but let's hope its the barbarian's 1 yard square that gets compromised first and not say the wizard's. Basically you have functionally an endless supply of acid spiders, they are individually really good at destroying rock, and are also threat to the party members if they can get to them. These leaves aside more esoteric questions like does this spell move the rock shell with enough force to keep that 1Mv rate with however many spiders piled on top, piled up in front of it, and pushing from the sides, and so on, I really think the best plan is to avoid contact rather than try and tough out contact, especially when you are going to be in contact for so long in terms of combat rounds. Quote:
Ironically the wizard will be best here as they can LOS attacking spell at close range through tiny slits, only the wizard is keeping everyone alive by maintaining the stone shell. Quote:
EDIT: or what Varyon said! And of course my figures are low balling for the acid damage at an average of 0.5 per sec per bite for 10 seconds. Because 1d-3 corr has a minimum (but also average) of 1 damage, not the average of 0.5 I gave it! So actually I have DR dropped to it's minimum in 12 seconds not 19. Last edited by Tomsdad; 03-08-2018 at 12:12 AM. |
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03-07-2018, 05:06 PM | #58 | |
Join Date: Jan 2010
Location: Brighton
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Re: Buried alive - Need Help
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Don't the cycles stack, each set is a separate follow on attack per bite? (is there a rule for this I may have missed?) Last edited by Tomsdad; 03-07-2018 at 05:12 PM. |
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03-08-2018, 12:09 AM | #59 |
Join Date: Jan 2010
Location: Brighton
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Re: Buried alive - Need Help
Just quickly are there two listings for these spiders?
My PDF of DF:2 has the Bite at 2d+1 imp and a follow up corr attack, but 2d+1 (3) imp has been referenced in this thread? Last edited by Tomsdad; 03-08-2018 at 01:03 AM. |
03-08-2018, 01:01 AM | #60 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Buried alive - Need Help
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