06-07-2013, 10:15 AM | #301 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
Sure, I could do that.
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
06-07-2013, 12:19 PM | #302 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
Announcing Phoenix r63 (requires GCA 4.0.423 or later). [ Download: http://www.motoslave.net/thom/gca/phoenix/ ]
Phoenix r63 highlights:
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
06-07-2013, 02:45 PM | #303 | |
Join Date: Sep 2005
Location: Topeka, Kansas
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Re: Updated / New Character Sheets
Quote:
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Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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06-07-2013, 02:54 PM | #304 | ||
Join Date: Sep 2005
Location: Topeka, Kansas
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Re: Updated / New Character Sheets
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DX 11 Force Sword 11 Then I gave her the new unarmed option and gave her Karate ALSO she then had DX 11 Karate 11 Now, seems to me it would be better to see this... Karate 11 Force Sword 11 Since... when would anyone with Karate just use straight DX to parry? So, maybe make the first box use your best unarmed parry, then the 2nd your best weapon-based parry, if you have one?
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Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. Last edited by Ragabash Moon; 06-07-2013 at 03:00 PM. |
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06-07-2013, 04:05 PM | #305 | ||
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
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That is, unless I drastically misread his post, exactly what Eric requested. Quote:
The first/primary parry box (left-to-right) is GCA's parry box, which you control via GCA's Protection window. The second/extra parry box (again, LTR) is Phoenix's parry box. This has, virtually, always been the case. The two auto-detection modes are for Phoenix's extra parry box only. I have no plans, at this time, to override GCA's parry box.
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
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06-07-2013, 04:15 PM | #306 | ||
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Updated / New Character Sheets
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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06-07-2013, 07:06 PM | #307 | |||
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Updated / New Character Sheets
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Related to this, I forgot to mention in the release notes that I changed the default for the box from DX to the basic auto-detection mode. Oops.
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) Last edited by tmedwards; 06-07-2013 at 07:11 PM. |
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06-08-2013, 12:43 AM | #308 | |
Join Date: Sep 2005
Location: Topeka, Kansas
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Re: Updated / New Character Sheets
Quote:
__________________
Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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06-08-2013, 03:10 AM | #309 |
Join Date: May 2011
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Re: Updated / New Character Sheets
Nice! Love this update.
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06-08-2013, 10:36 AM | #310 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Updated / New Character Sheets
That would be nice, yes. I use the extended layout for everything but quickview, so I kind of forgot about it because that's where I see Phoenix 99% of the time.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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