12-05-2020, 02:20 PM | #41 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Basic] Advantage of the Week: Hard to Kill and Hard to Subdue
That's a very good point. It greatly eases the problem of remaining conscious; clearly it works even better if you have a way of bugging out once you're approaching -10xHP.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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advantage of the week, hard to kill, hard to subdue |
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