11-16-2010, 01:19 PM | #41 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: [DF] AD&D Levels and GURPS Will
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11-16-2010, 01:26 PM | #42 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: [DF] AD&D Levels and GURPS Will
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But I dunno b-dog, the more I read of your posts the more I feel like you really, really want to play D&D and find GURPS a very frustratingly bad match for what you want. Why not just play a class-and-level system? There are a lot of them out there, and you'll have less work to do on dungeons, etc. because of the greater availability of supplements.
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11-16-2010, 01:37 PM | #43 |
Join Date: Mar 2008
Location: LFK
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Re: [DF] AD&D Levels and GURPS Will
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11-16-2010, 01:42 PM | #44 | |
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: [DF] AD&D Levels and GURPS Will
Actually one thing I enjoy about GURPS is that you don't see a generic "must be level [X] [class] in order to [task to perform]" but more "must have [these traits] to [task to perform]" or even "anyone can attempt to do it, but [these traits] give bonuses" which makes a less diverse party more viable.
A game idea that fits that is where a non-adventurer type NPC(s) (or a very brave player(s)) must join the adventurer band to journey into A Very Bad Place because they're the only people who can perform the task. (I can think of several fantasy novels with that plot, but The Lord of the Rings, Terry Brooks' The Sword of Shannara and Raymond Feist's Magician books come to mind immediately.)
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11-16-2010, 02:27 PM | #45 | |
Join Date: Sep 2007
Location: Arkham Asylum
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Re: [DF] AD&D Levels and GURPS Will
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In all seriousness, I'm inclined to agree with what Peter says. It's like what Mr. Stoddard does, use a different system for different types of campaigns, to get different feels and effects. Use DnD 4th ed (*shudder*) for the DF genre and GURPS for anything else.
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11-16-2010, 04:18 PM | #46 | |
Join Date: Jan 2008
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Re: [DF] AD&D Levels and GURPS Will
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Generic Universal (well, unless you want to play something like DnD) RolePlaying System? :D B-Dog: There won't be a 1:1 mechanical equivalent for the whole not crapping your pants at the sight of scary monsters... But with GURPS, you are free to homebrew one up. Model 1: levels = mini-templates. Requires lots of work! Have fun! Model 2: Create an advantage: Been there, done that! Maybe work it sort of like Allies... the bigger the group/more powerful, etc, the more points it costs. Gain +4 (or whatever amount is important) to anti-crap-yer-pants-on-sign-of-trouble stat/roll for that particular monster or situation. Optionally, use "fake" CP that aren't part of the character to dole out the advantage on the side if you don't want people having to sink real CP into it. Model 3: Number of game sessions character has been play/10 = beneficial modifier to the crap-yer-pants-roles-at-sign-of-trouble. (the divisor can be bigger or smaller depending on scope of game). etc... ~Z |
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11-16-2010, 04:40 PM | #47 | |
Join Date: Nov 2006
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Re: [DF] AD&D Levels and GURPS Will
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I guess that the concept of power is difficult to define in GURPS and I know point value does not do it because a 1000 point house cleaner is less powerful than a 1000 point wizard. Maybe there is no way to have a rule that quantifies heroicness as easily as in class/level games. I was only writing this to try to find a way to make some things I thought were cool in AD&D and play them using DF. I mean in the example that I gave with the door with the wards upon it; what if Gandalf and Frodo were near this door? Well Galdalf has enough "power" to not fear the wards upon the door because he is an archmage while Frodo would likely be very afraid because he is not powerful enough. I don't know how to convey this with GURPS and maybe you can't. |
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11-16-2010, 04:48 PM | #48 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] AD&D Levels and GURPS Will
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What exactly is that you like about GURPS? You don't like point-based characters, or the 3d6 bell-curve, or the way GURPS does power sources, and so on. What is it that you do like? |
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11-16-2010, 05:19 PM | #49 | |
Join Date: Nov 2006
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Re: [DF] AD&D Levels and GURPS Will
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I really liked the books like Vikings, Middle Ages, Egypt, and Celtic Myth. There is also a lot that I like in the DF series and I also like the idea that you can create a different kind of creature to use as a PC. The only thing I thought was bad about power sources was the fact that vampires are dependant on mana because I feel that an unholy power source would be more appropriate for DF due to the fact that vampires are a curse. |
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11-16-2010, 05:28 PM | #50 | |||||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] AD&D Levels and GURPS Will
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Last edited by sir_pudding; 11-16-2010 at 06:27 PM. |
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dungeon fantasy, kromm explanation |
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