08-08-2010, 07:55 PM | #11 |
Join Date: Feb 2008
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Re: [DF 11] Animal allies for Holy Warriors
I am actually of the opinion that a SM +1 barbarian isn't actually nine feet tall, but rather is girthy like a DF Dwarf is girthy so he still counts as a SM bigger than he should be. But that is a campaign choice and a different thread so I can't really argue. ;)
Wouldn't the summonable riding bear be allowed to eat out in... where ever it is when it isn't summoned? That would actually be a decent reason why it doesn't show up on a failed roll, you caught it in a hungry time. |
08-09-2010, 01:23 AM | #12 |
Join Date: Dec 2008
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Re: [DF 11] Animal allies for Holy Warriors
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08-09-2010, 07:17 AM | #13 |
Join Date: Sep 2004
Location: Canada
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Re: [DF 11] Animal allies for Holy Warriors
Mrugnak's half Jägermonster at heart as it is (completely by accident, I played him for a decade before finding Girl Genius).
But to be honest, I'm not sure I have the points for having a big rack of horns (it's like having a fabulous hat built in!) and a cave-bear Ally, and having useful combat skills and the requisite ridiculous ST. I'm working on it though! I'm thinking, 3 yard reach +8 ST impaling horns, I may not really need a melee weapon except as an emergency backup sort of thing...
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08-09-2010, 01:02 PM | #14 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: [DF 11] Animal allies for Holy Warriors
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A Celestial Steed ought to be rather stronger than I remember the regular Divine Ally being, and of course have the Quadroped trait, or whatever it is called, No Fine Manipulators and so forth. Likewise, a Celestial Hound needs the relevant morphology traits, and perhaps Cannot Speak, and Discriminatory Smell. Or just write up a couple of Lenses that modify the regular Divine Ally to become a Divine Ally Mount or a Divine Ally Hound. |
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08-09-2010, 01:04 PM | #15 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: [DF 11] Animal allies for Holy Warriors
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(Either way, try to get an omnivorous riding bear. Carnivores are very expensive to maintain.) |
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08-09-2010, 01:19 PM | #16 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [DF 11] Animal allies for Holy Warriors
I'm fine with holy warrior mounts worth as many points as the rider, actually. How to get to that power level isn't really a difficult exercise . . . munchkins should have few or no problems spending points! At any rate, I really did mean 100% of the PC's value, not 50%.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
08-09-2010, 01:31 PM | #17 | |
Join Date: Feb 2008
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Re: [DF 11] Animal allies for Holy Warriors
Celestial Steed is easy. Take the Stallion from Druidic Allies. Give it a bunch of stuff off of the Divine Servitor list.
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08-09-2010, 01:33 PM | #18 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [DF 11] Animal allies for Holy Warriors
Cool! That's the sort of thing I had in mind. The point value in DF 11 definitely isn't an erratum . . . what's really the problem is that I didn't suggest specific examples.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
08-09-2010, 01:35 PM | #19 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: [DF 11] Animal allies for Holy Warriors
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Ally Upgrade (+125 points): DX+1 [20]; IQ+4 [80]; HT+1 [10]; Basic Speed +0.50 [10]; and Higher Purpose (Assist and protect master) [5]. Simple and effective. Or alternatively, borrow from the Divine Servitors: Divine Upgrade (+125 points): IQ+2 [40]; Will-2 [-10]; Per-2 [-10]; Higher Purpose (Assist and protect master) [5]; and choose two divine element packages [100]. EDIT: Double ninja'd!
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08-09-2010, 01:37 PM | #20 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF 11] Animal allies for Holy Warriors
Am I missing something? Is there some exemption that allows the player to design his own allies in DF?
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Tags |
allies, kromm explanation |
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