08-17-2012, 02:07 PM | #11 |
Join Date: Apr 2011
Location: Portland, Oregon
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Re: The Seventh Seal
What I'm curious about is whether there are exactly seven seal cards, so you are dealing with the same ones in every game, of if there are more than seven, and you just open only the first seven (at most) in the deck in any given game. I would kind of hope there were more than seven total, just so there would be greater variety from game to game...
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08-17-2012, 02:20 PM | #12 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: The Seventh Seal
Quote:
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08-17-2012, 02:25 PM | #13 |
Join Date: Apr 2011
Location: Portland, Oregon
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Re: The Seventh Seal
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08-17-2012, 11:40 PM | #14 | |
Join Date: Feb 2011
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Re: The Seventh Seal
Quote:
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Munchkin: 1-8, boosters/supplements Zombies: 1-4, Dice, 1-3, supplements Cthulhu: 1-4, Dice, supplements Apocalypse: 1-2, supplements Legends: 1 |
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08-18-2012, 12:03 AM | #15 |
Join Date: Apr 2011
Location: Portland, Oregon
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Re: The Seventh Seal
I do wonder, though, if the Seal mechanic could be utilized in a house rule variant cooperative version of Munchkin (now THERE'S an oxymoron) somehow. ;-) (Though obviously any serious consideration of that subject would have to take place in the house rule thread, not here.)
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08-18-2012, 06:27 AM | #16 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: The Seventh Seal
So, why even bring it up here? And, no, I don't want any response, I just want people to stop proposing house rule discussions where they don't belong.
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08-18-2012, 06:28 AM | #17 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: The Seventh Seal
In an apocalypse, sometimes it's more about preparedness (i.e., having all the best gear) than just how buff you are without them.
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08-18-2012, 09:36 AM | #18 |
Join Date: Feb 2011
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Re: The Seventh Seal
Yeah, I was thinking the same thing. It's the obvious logic behind the winning condition.
__________________
Munchkin: 1-8, boosters/supplements Zombies: 1-4, Dice, 1-3, supplements Cthulhu: 1-4, Dice, supplements Apocalypse: 1-2, supplements Legends: 1 |
08-18-2012, 10:38 AM | #19 |
Join Date: Apr 2011
Location: Portland, Oregon
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Re: The Seventh Seal
I don't know if there is a theft power in Apocalypse, but if there IS, I'd think somebody that had it would suddenly become rather dangerous once the Sixth Seal was open, if they had a means of opening the seventh.
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munchkin apocalypse, seventh seal |
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