07-16-2008, 09:52 PM | #41 | |
Banned
Join Date: Apr 2008
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Re: Professional skill (Spy)
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07-16-2008, 09:57 PM | #42 | |
Banned
Join Date: Apr 2008
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Re: Professional skill (Spy)
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Last edited by Figleaf23; 07-16-2008 at 10:16 PM. |
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07-16-2008, 10:11 PM | #43 | |
Banned
Join Date: Apr 2008
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Re: Professional skill (Spy)
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07-16-2008, 11:40 PM | #44 | |
Join Date: Aug 2004
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Re: Professional skill (Spy)
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07-17-2008, 12:45 AM | #45 |
Join Date: Sep 2007
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Re: Professional skill (Spy)
Simply because they are placeholder skills does not mean they are placeholders for any skills, only ones unlikely to be pertinent to adventuring. Kromm and the RAW do not seem to disagree.
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07-17-2008, 12:46 AM | #46 | |
Join Date: Sep 2007
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Re: Professional skill (Spy)
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07-17-2008, 12:49 AM | #47 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Professional skill (Spy)
I'd be inclined to allow Profession (Spy) even in the light of what Kromm said. None of those other skills cover several of specific sorts of techniques that 20th century spies call "tradecraft".
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07-17-2008, 01:12 AM | #48 |
Join Date: Dec 2005
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Re: Professional skill (Spy)
"Tradecraft" might be a fun skill in and of itself.
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07-17-2008, 05:11 AM | #49 | |
Banned
Join Date: Apr 2008
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Re: Professional skill (Spy)
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07-17-2008, 08:28 AM | #50 | ||
Join Date: Nov 2006
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Re: Professional skill (Spy)
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Tags |
expert skill, hobby skill, kromm answer, professional skill |
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