06-29-2009, 10:06 AM | #261 |
Join Date: Feb 2005
|
Re: Why isn't GURPS as popular as the D20 system and games
Under Growth, it hints at the higher ST requirement, but doesn't actually address it for larger beings.
"ST necessary to support your form separately. This is 5 ¥ final height in yards." This can mean that each SM requires +5 ST to simply carry itself. You could also use the conversion of Mass to HP, and that is your average ST for your SM. IIRC, that's how its done for the large animal templates. (Added) But its not required. A low density/mass creature of serious size could have an effective ST much less than indicated above, such as a SM +7 ameoboid with only ST 10. |
06-29-2009, 10:25 AM | #262 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: Why isn't GURPS as popular as the D20 system and games
Quote:
SM 0 is 2 yards, ST 10. ST +1 is 3 yards, ST 15. That's +5. SM +2 is 5 yards, ST 25. That's +10. SM +3 is 7 yards, ST 35. That's +10. SM +4 is 10 yards, ST 50. That's +15. And so on. Check the math for yourself. Bill Stoddard |
|
06-29-2009, 11:46 AM | #263 | |
Join Date: Jul 2007
Location: Ann Arbor, MI
|
Re: Why isn't GURPS as popular as the D20 system and games
Quote:
To remedy that I came up with a template a long time ago where I lay out what I'm going to do with the game. I recently recreated it as a PDF form, which you should feel free to use for your own planning.
__________________
Online Campaign Planning |
|
06-29-2009, 12:10 PM | #264 | ||
Join Date: Nov 2008
Location: Pennsylvania
|
Re: Why isn't GURPS as popular as the D20 system and games
Quote:
Quote:
http://forums.sjgames.com/showthread...018#post813018 Last edited by Johnny Angel; 06-29-2009 at 12:20 PM. Reason: http://forums.sjgames.com/showthread.php?p=813018#post813018 |
||
06-29-2009, 12:19 PM | #265 |
Join Date: Feb 2008
Location: Idaho
|
Re: Why isn't GURPS as popular as the D20 system and games
Bah and humbug.
The GM isn't telling a story, the players are. And what type of story they're telling shifts radically whenever a new player has the focus. Hard and fast limitations are fine. AK-47s don't belong in a TL3 world. Psi may not exist in your setting. I habitually ban the "Jinx" disad. But limitations beyond that are unnecessary and undesirable. If something your players want to do something that doesn't quite fit the norm, charge an "unusual background" fee and be done with it. |
06-29-2009, 12:55 PM | #266 |
Join Date: Jun 2009
Location: Canada
|
Re: Why isn't GURPS as popular as the D20 system and games
I find Jinx comes in very handy for my players....but usually only when applied to Major NPC's or opponents that the PC's might not otherwise be able to handle....just so an otherwise unforseen accident won't prematurely end the adventure.
It goes without saying...but being a henchmen in adventures I run is about the worst job in the universe you could get....followed closely by Player-Related NPC (with only a few notable exceptions) (You know: "Red Shirt Syndrome") I am not sure if there was an advantage (or disadvantage) created that I couldn't use in some way, shape or form....I especially love this home-made cinematic advantage I read about once called: "Hubris-Minded"....I STILL laugh when I read the description...I would reprint it here but I believe that would result in a breach of etiquette. Most useful home-made I ever saw came from the same guy...."Badass"...very useful for "Vader"-style villains PEACE
__________________
"I drank what?" - Socrates Last edited by Eryiedes; 06-29-2009 at 01:03 PM. |
06-29-2009, 01:00 PM | #267 | |
Join Date: Aug 2004
Location: Arizona
|
Re: Why isn't GURPS as popular as the D20 system and games
Quote:
Go visit a Rifts forum or HERO forum or Exalted forum or Shadowrun forum or gawd forbid anyplace discussing the differences between D&D 3.5 vs D&D 4.0, this forum is the homeland for GURPS so some bias might be evidenced by the membership.
__________________
Two reasons for “evil” alignment, the idiotic notion that it somehow makes the PC “cool” or the doltish idea that it means that their character can do absolutely anything he or she wants. |
|
06-29-2009, 01:56 PM | #268 | |
Join Date: Sep 2004
Location: Medford, MA
|
Re: Why isn't GURPS as popular as the D20 system and games
Quote:
Again, as I said earlier. I think GURPS is doing really well. And I don't think any game no matter how brilliant will overtake D&D. |
|
06-29-2009, 02:38 PM | #269 | |
Join Date: Feb 2005
|
Re: Why isn't GURPS as popular as the D20 system and games
Quote:
|
|
06-29-2009, 02:44 PM | #270 | |
Join Date: Dec 2005
|
Re: Why isn't GURPS as popular as the D20 system and games
Quote:
GURPS is basically the ruling king of the generic rulesets and "high tactical, high realism" crowd. That's not a bad niche to be in. Last edited by Professor Phobos; 06-29-2009 at 02:47 PM. |
|
Tags |
opinion, popularity |
|
|