Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 05-09-2012, 01:08 AM   #41
Ashtagon
 
Ashtagon's Avatar
 
Join Date: Jul 2009
Location: UK
Default Re: Questions about Alternate Worldline Design.

Anything that I did not specifically comment on shoudl be okay.


Glass working

You'd be looking at very crude glass only. Certainly not modern sheet glass, or even "blown" glass.

Ship building

Rafts (essentially a row of stripped logs lashed together), yes. Galleys and longboats used metal nails to hold them together. I doubt wooden pins would provide enough structural integrity.

Gunpowder rockets
Three crop rotation
Horse collars
Wooden legs

Cauterising a wound cleanly and in a near-sterile fashion requires a metal cauterising implement. You could make the wooden leg, but you wouldn't be able to perform the amputation and reliably expect a recovery sufficient to justify making the leg.

Anatomy
Natural Rubber
Three-field rotation
Moldboard plow
Specialized breed horses
Distillation
Black powder
Various mathematics
Monasticism
Concrete
Arches
Phalanx warfare
Various kinds of ships

rafts only, really (see above)

Multiethnic empires
Philosophy
Wheeled vehicles
Writing
Written law
Long distance trade and diplomacy
Large scale stone architecture
Agriculture and irrigation
I'm pretty sure wooden water and windmills are possible.
Ashtagon is offline   Reply With Quote
Old 05-09-2012, 01:17 AM   #42
Sindri
 
Join Date: Nov 2011
Default Re: Questions about Alternate Worldline Design.

You are in no way limited to rafts. Metal nails didn't start being used until TL 3 and it's quite possibly to build something that looks like a boat without them. Even without that war canoes and hide boats work instead of rafts.

I don't see why you couldn't make good glass with some work.

If you must cauterize why wouldn't glass work?

Last edited by Sindri; 05-09-2012 at 01:29 AM.
Sindri is offline   Reply With Quote
Old 05-15-2012, 07:08 AM   #43
Ashtagon
 
Ashtagon's Avatar
 
Join Date: Jul 2009
Location: UK
Default Re: Questions about Alternate Worldline Design.

Quote:
Originally Posted by Sindri View Post
You are in no way limited to rafts. Metal nails didn't start being used until TL 3 and it's quite possibly to build something that looks like a boat without them. Even without that war canoes and hide boats work instead of rafts.
Okay, fair point on the canoes. And I suppose you could use wooden pegs instead of metal nails, although the end result probably won't be anything like as sturdy in a storm.

Quote:
I don't see why you couldn't make good glass with some work.

If you must cauterize why wouldn't glass work?
Hmm, let's see. The earliest "mould" techniques could be used to make a long thin implement, or even just a working "head" and a longish spur. The spur can then be held in a purpose-built wooden grip. So I guess yes, you can have a cauterising tool with TL1 glass techniques.
Ashtagon is offline   Reply With Quote
Old 05-15-2012, 02:22 PM   #44
David Johnston2
 
Join Date: Dec 2007
Default Re: Questions about Alternate Worldline Design.

Quote:
Originally Posted by Ashtagon View Post
A
I'm pretty sure wooden water and windmills are possible.
Well if you build the mills, you can have the economic base to call it TL 3.
David Johnston2 is online now   Reply With Quote
Old 05-15-2012, 02:40 PM   #45
Ashtagon
 
Ashtagon's Avatar
 
Join Date: Jul 2009
Location: UK
Default Re: Questions about Alternate Worldline Design.

Quote:
Originally Posted by David Johnston2 View Post
Well if you build the mills, you can have the economic base to call it TL 3.
Both water and wind mills were around by the 1st century BC.
Ashtagon is offline   Reply With Quote
Old 05-15-2012, 02:46 PM   #46
David Johnston2
 
Join Date: Dec 2007
Default Re: Questions about Alternate Worldline Design.

Quote:
Originally Posted by Ashtagon View Post
Both water and wind mills were around by the 1st century BC.
Yes technologies often predate the point at which they become essential and mature.

Last edited by David Johnston2; 05-16-2012 at 12:19 AM.
David Johnston2 is online now   Reply With Quote
Old 05-15-2012, 07:32 PM   #47
cptbutton
 
cptbutton's Avatar
 
Join Date: Jul 2007
Default Re: Questions about Alternate Worldline Design.

Quote:
Originally Posted by Sindri View Post
You are in no way limited to rafts. Metal nails didn't start being used until TL 3 and it's quite possibly to build something that looks like a boat without them. Even without that war canoes and hide boats work instead of rafts.
I know there are boats made out of big bundles of reeds. Well, I "know" because Thor Heyderdal tried to use one to cross the Atlantic, but he was basing them off of real-world reed boats, I think.
cptbutton is offline   Reply With Quote
Old 05-16-2012, 07:16 AM   #48
Fred Brackin
 
Join Date: Aug 2007
Default Re: Questions about Alternate Worldline Design.

Quote:
Originally Posted by Ashtagon View Post
Both water and wind mills were around by the 1st century BC.
Which is TL2. Well into the Iron Age. Nothing to do with cutting large pieces of stone and wood without metal tools.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Reply

Tags
infinite worlds, low-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:28 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.