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Old 04-04-2012, 02:06 PM   #181
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Default Re: The 2012 e23 Releases and Speculation Thread

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Is anyone else excited about the progress made on GURPS Banestorm: Martial Arts?
I have mixed feelings. I'm going to have to buy it because I love GURPS Martial Arts styles. But I don't play in the Banestorm world, so its likely it won't be the best use of my money.
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Old 04-04-2012, 09:54 PM   #182
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Given the level of discussion that comes up on the forums about such things, I'd have to imagine that there would be at least some, and indeed usefully high, interest in something for Disadvantages and Quirks. Codes of Honor and Pacts... a DSM full of flavors of crazy... divine curses from myth and legend...
I started a thread about ideas for Disadvantages, last year. You're welcome to resurrect it.
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Old 04-04-2012, 11:45 PM   #183
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Default Re: The 2012 e23 Releases and Speculation Thread

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Given the level of discussion that comes up on the forums about such things, I'd have to imagine that there would be at least some, and indeed usefully high, interest in something for Disadvantages and Quirks. Codes of Honor and Pacts... a DSM full of flavors of crazy... divine curses from myth and legend...
I'd buy it. Whether in gaming or in fiction, it's the Disadvantages that make a character interesting.
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Old 04-05-2012, 10:23 AM   #184
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Default Re: The 2012 e23 Releases and Speculation Thread

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I have mixed feelings. I'm going to have to buy it because I love GURPS Martial Arts styles. But I don't play in the Banestorm world, so its likely it won't be the best use of my money.
Me neither. But I have orks in my game world. So Smasha exists. I'm hoping for similar items that can be ported to other game worlds without tremendous trouble.
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Old 04-05-2012, 10:25 AM   #185
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Default Re: The 2012 e23 Releases and Speculation Thread

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I'd buy it. Whether in gaming or in fiction, it's the Disadvantages that make a character interesting.
QFT. I've been customizing disadvantages since I started playing GURPS in 1986. I'd buy a "Power-Downs" supplement just for ideas.
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Old 04-05-2012, 11:21 AM   #186
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Default Re: The 2012 e23 Releases and Speculation Thread

For those looking for new GURPS 4e stuff, it's another 3e release day: Traveller Planetary Survey 6.
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Old 04-05-2012, 11:23 AM   #187
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Default Re: The 2012 e23 Releases and Speculation Thread

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QFT. I've been customizing disadvantages since I started playing GURPS in 1986. I'd buy a "Power-Downs" supplement just for ideas.
I'd like it best if it were themed. I've considered researching and writing a Pyramid article on modeling personality types in GURPS, like the classic temperaments and the Big 5, though I'm no behavioral scientist.
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Old 04-05-2012, 11:23 AM   #188
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Default Re: The 2012 e23 Releases and Speculation Thread

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For those looking for new GURPS 4e stuff, it's another 3e release day: Traveller Planetary Survey 6.
Into the 4th month of 2012 and only 2 new 4e supplements (plus Pyramid) have turned up. They claim that the pipe is full. Is it merely propaganda?

Turned to the new releases page this morning.
Hopes dashed...
Will turn to drink to make it through the turbulent spring nights...

Why?
Why -- I ask!
WHY!!!!
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Last edited by ULFGARD; 04-05-2012 at 11:52 AM.
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Old 04-05-2012, 11:51 AM   #189
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WHY!!!!
Because the answer to "are we there yet??!!" is rarely satisfying. Ask any toddler. :-)
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Old 04-05-2012, 12:04 PM   #190
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Default Re: The 2012 e23 Releases and Speculation Thread

I'd certainly enjoy the flavors of mental variety, but I guess what I'd most look forward to in a Disads book would be some historical and modern real-world Codes of Honor, Disciplines of Faith, and the like, along with some fictional versions for fantasy settings. Next up would be mythological curses and demonic pacts.
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