09-15-2016, 12:50 PM | #1111 | |
Join Date: Sep 2004
Location: Canada
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quote:
And you can have a brilliant communicator, but if you have a player with some spatial problems they're going to be confused. The kind of person who always gets lost driving (me) can't get by with verbal description of a space.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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09-15-2016, 01:10 PM | #1112 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
It's a surprise. It isn't a pleasant one, however. Even though I use mapped combat myself, it's easier to allow for mapless combat and add the grid than to assume a map and take it away.
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09-15-2016, 01:12 PM | #1113 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
I find that if precise rather than distances and relationships are specified it is easier to visualize the map in one's head then it is to try to apply vague relationships ("behind the enemy") to a map, YMMV.
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09-15-2016, 02:47 PM | #1114 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Hard to manage limited situational awareness without something like a computer aid.
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09-15-2016, 03:42 PM | #1115 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Let's leave the political discussion out of this thread, please.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
09-15-2016, 03:55 PM | #1116 |
Marketing Director
Join Date: Jan 2016
Location: Austin, TX
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
He's a mod, he doesn't need your permission to edit posts. I've PMed you the removed section so you have a frame of reference, but let's stay on the topic here of Dungeon Fantasy and not finances.
Last edited by HunterS; 09-15-2016 at 03:59 PM. |
09-15-2016, 03:58 PM | #1117 |
Join Date: Oct 2014
Location: Chicagoland
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
998 backers as of this writing. Who will be the 1000th? :)
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GMing Since 1982. |
09-15-2016, 04:07 PM | #1118 | |
Marketing Director
Join Date: Jan 2016
Location: Austin, TX
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quote:
We appreciate the fandom and what people do to proselytize the game, but we also have forum rules, and that post directly broke one of them, so we removed the material. That's it. This will also be the last post in the thread concerning it. We're going back to Dungeon Fantasy talk, 998 backers, and (hopefully) funding in the very near future. |
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09-15-2016, 04:09 PM | #1119 |
Join Date: Dec 2012
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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09-15-2016, 04:09 PM | #1120 |
Join Date: Mar 2013
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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Tags |
dungeon fantasy, fantasy |
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