06-30-2018, 07:34 AM | #21 | |
Join Date: Feb 2013
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Re: Sosial advantages in Dungeon Fantasy
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06-30-2018, 07:37 AM | #22 |
Join Date: Feb 2016
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Re: Social advantages in Dungeon Fantasy
Bad things happening to other people is up to the GM. A modern example would be an adolescent character who masquerades as an adult (I was able to purchase beer at the age of 14 because I looked 21 when I was a freshman in high school and I have known plenty of girls with similar 'mature' looks). A 14 year old character who is a runaway who claims to be 21 (acquiring Secret (Runaway)) and develops friendships and sexual relationships with the other characters in the group. If her secret comes out, the adult characters in the group could be looking at prison time for child endangerment and/or statutory rape ('but she said she was 21' is rarely accepted as a legitimate defense). The cost to the character with the Secret though is Enemies (people sent to jail because of her stunt), Social Stigma (Criminal, since she likely stole someone's identity, and Minor), and reduced Wealth.
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06-30-2018, 09:02 AM | #23 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Social advantages in Dungeon Fantasy
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Is she going around telling everyone, "Hi, I'm princess X!" If so, then it's going to interfere with her adventuring career in various ways, from people trying to protect her to people holding her for ransom. But if not, then she has a Secret, which is worth negative points, depending on how disruptive the reveal might be to her adventuring career; I'd guess -10 might be about right. And NOT claiming her Legal Immunity would be part of keeping that Secret. So it could be bought as a potential advantage for half the points. Does her father support her adventuring activities? If he just tolerates them, but doesn't do anything to encourage her, he may not be a Patron. So I think you could get her down to Status 5 [25], potential Legal Immunity [8], and Secret [-10]. Looking at Legal Immunity, I think maybe it could be only [5]: I doubt that she can do nearly anything she pleases, as she probably has to obey her father and in some things her mother or any older brothers. Having more relaxed laws seems about right. That gets you a net cost of 20 points.
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06-30-2018, 09:57 AM | #24 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Social advantages in Dungeon Fantasy
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06-30-2018, 11:36 AM | #25 | ||
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Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Social advantages in Dungeon Fantasy
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If the Player wants to play Warrior Princess Xena, royal adventurer just let them go to |
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06-30-2018, 11:51 AM | #26 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Social advantages in Dungeon Fantasy
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— Henry Higgins, in My Fair Lady
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Bill Stoddard I don't think we're in Oz any more. |
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06-30-2018, 12:13 PM | #27 |
Join Date: Feb 2016
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Re: Social advantages in Dungeon Fantasy
I agree, just give her Courtesy Title 5 (Political Rank), Status 1, and Wealth (Very Wealthy), the equivalent of Zena, and there you go (which ends up being a total of 35 CP). She gets $20,000 worth of equipment and gets to sell any loot in town at 100% of new value due to her connections from her wealth. On occasion, she gets to use her Courtesy Title to impress people, but she is otherwise just a very wealthy adventurer with an impressive backstory.
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07-01-2018, 05:43 AM | #28 | |
Join Date: Jun 2006
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Re: Social advantages in Dungeon Fantasy
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You could stop right there. If the player isn't happy with that, you need to discuss the effects they *expect* it to have with them, not try to impose them based on what you think they are, because the possible range is tremendous. And for out of the box DF, be prepared to veto some ideas outright as out of scope for game that has no real social elements.
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07-01-2018, 10:11 AM | #29 |
Join Date: Aug 2008
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Re: Social advantages in Dungeon Fantasy
I get that, and in your group, it might be worth more than [1], but I suspect that overall, it's not a huge deal.
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07-01-2018, 11:28 PM | #30 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Social advantages in Dungeon Fantasy
Are there any skills that might be taught a princess that would be useful adventuring?
In real life that would be tricky because while a prince might be taught the normal skills of a warrior-noble, a princess will hardly be expected to do that and her main skill may be how-to-flutter-her-eyelashes-properly. In a fantasy realm of course different ideas can occur. There may be types of magic that are specifically attuned to princesses.
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