10-09-2017, 11:18 AM | #1 |
Join Date: Aug 2017
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Affliction (Secondary Characteristic Penalty) Pricing?
I'm working on something and I want an affliction that makes it's victims more susceptible to influence rolls. The obvious solution is to make it give a Will penalty, but, so far as I know, there is no RAW way to make an affliction penalize just Will without also lowering IQ and Per. So, what cost would you suggest assigning a Will penalty modifier? +5% per -1 to Will, maybe?
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10-09-2017, 11:39 AM | #2 | |
Join Date: Apr 2017
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
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You could also consider giving the victim a disadvantage. Depending on how you intend to approach them afterward, possibilities include Charitable, Compulsive Generosity, Delusion ("the person who used Affliction on me is trustworthy" or similar), Gullibility, Lecherousness, or some appropriate Obsession. |
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10-09-2017, 12:47 PM | #3 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
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10-09-2017, 12:55 PM | #4 | |
Join Date: Aug 2017
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
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Edit: It is worth note, however, that this affliction isn't so much a curse as a weird-biology-pheromone thing. Last edited by Cowrie; 10-09-2017 at 01:04 PM. |
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10-09-2017, 02:47 PM | #5 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
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making Influence rolls, or Slave Mentality, which slaps a rather huge -8 to resisting Influence, when it doesn't make it outright impossible. |
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10-09-2017, 02:55 PM | #6 | |
Join Date: Dec 2007
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
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10-09-2017, 03:02 PM | #7 |
Join Date: Aug 2017
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
Oblivious doesn't seem like enough of a penalty. (Whether I go with reduced Will or Susceptible, I'm planning on a margin-based -2 penalty. The pheromones are pretty overpowering.) I looked at Slave Mentality initially, but the lack of individual initiative doesn't really fit, especially since the influence rolls that follow are often somewhat "indirect", requiring some creative interpretation. I think for me the main appeal of Susceptible over reduced Will was that the Affliction wouldn't affect Fright Checks, since if anything it would make those affected relatively ignorant of danger, at least danger coming from the character doing the afflicting. (There's also an obsession towards said individual in the affliction. The reason for the additional Influence roll penalty is that affected individuals are more open to suggestion from anyone.)
Edit: Didn't see David Johnston's post. Mind Control seems unsuitable, because the pheromones are always released unconsciously. Actually, I'm not entirely sure whether the condition for them being released is more normal Uncontrollable plus Unconscious Only or Uncontrollable Trigger with Unconscious only. Basically, it's for a predatory creature that hides among humans and involuntarily produces the pheromone whenever it's hungry. As for pricing it the same as IQ reductions, you do have a point. Last edited by Cowrie; 10-09-2017 at 03:12 PM. |
10-09-2017, 03:46 PM | #8 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
The default is 1% per -1 point in disadvantages, so yes, +5% per -1 seems right (in practice, the pricing of affliction (disadvantage) is poorly related to its effectiveness, but solving that is out of scope).
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10-09-2017, 03:52 PM | #9 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Affliction (Secondary Characteristic Penalty) Pricing?
I don't think it would be particularly unbalanced, especially for something like this where a PC isn't taking the disadvantage deliberately, but rather it's being imposed on someone, to treat Oblivious as a levelled trait, and make it -1 to resist and use Influence skills per -5.
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