04-27-2009, 01:49 PM | #41 | |
Join Date: Jun 2006
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Re: [DF] Difference between Hidden Lore and Occultisme?
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Also, would you consider valid specialties for Occultism to be on lines similar to Hidden Lore? Or broader/smaller? Ghostdance
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04-27-2009, 02:07 PM | #42 | |
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Location: Denmark
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Re: [DF] Difference between Hidden Lore and Occultisme?
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04-27-2009, 02:20 PM | #43 |
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Re: [DF] Difference between Hidden Lore and Occultisme?
I'd recycle the -5 between Theology (Comparative) and specific Theology for use here. See p. B226. It amounts to saying, "In a setting where Occultism requires specialties, the general sort still exists but works at -5 for most of the cooler uses." That doesn't seem likely to obsolete the specialties.
As for matching required Occultism specialties to Hidden Lore specialties . . . well, only if you want! If Hidden Lore is really hidden, then it might well not fit the picture of occultists. For instance, you might have tons and tons of supernatural entities that differ enough to justify Occultism (Demonology), Occultism (Vampirology), etc., yet the truth is that all these things are creatures of Faerie, covered by Hidden Lore (Faerie Lore). Of course, that doesn't make the systematization achieved by Occultism less valuable; it just dooms any study of the fundamental origin.
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04-27-2009, 03:53 PM | #44 | |
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Re: [DF] Difference between Hidden Lore and Occultisme?
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04-27-2009, 04:01 PM | #45 |
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Re: [DF] Difference between Hidden Lore and Occultisme?
No, these are inter-specialty defaults. They're for actual, fully realized skills – like the defaults between different Driving or Guns specialties. You can only buy off penalties as techniques for considerably narrower feats that wouldn't merit skills of their own.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
04-27-2009, 08:06 PM | #46 | |
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Re: [DF] Difference between Hidden Lore and Occultisme?
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04-27-2009, 08:07 PM | #47 | |
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Re: [DF] Difference between Hidden Lore and Occultisme?
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04-27-2009, 08:08 PM | #48 | |
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Re: [DF] Difference between Hidden Lore and Occultisme?
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04-27-2009, 08:50 PM | #49 | |
Join Date: Aug 2004
Location: Pittsburgh PA USA
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Re: [DF] Difference between Hidden Lore and Occultisme?
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Having gotten a few hours sleep, and read the responses here, and reread the text of Illuminated, I think I was wondering whether Illuminated would give any benefit to Occultism rolls, as the RAW only explicitly mentions Hidden Lore.
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04-27-2009, 09:36 PM | #50 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [DF] Difference between Hidden Lore and Occultisme?
Cryptids (at least only place I see them) are onsters and such from a cartoon called Secret Saturdays.
Very Pulpish. IMHO I love Hidden Lore. The very fact it doesnt have a default helps to set it apart. And its designed to be restricted by the powers that be. In a Fantasy game I encourage Occultism but some of it is not just wrong but outright lies put out by the bad guys. Higher skill can help thin out the lies but still wont reveal secrets. Hidden Lore is what I give the Wizards and Vampires and some priesthoods. |
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dungeon fantasy, faq, hidden lore, kromm explanation |
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