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Old 08-24-2020, 08:30 PM   #1
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Unkillable (Reincarnation) + Terminally Ill

It seems like a reasonable concept (you're reborn continually, but always die shortly thereafter), but probably not full point value for terminally ill. How would you implement that?

Sample Concept: "I am a spirit of vengeance. I am continually reborn into the bodies of murdered people, at which point I rise from the grave as a draug, hunt down the murderer, and attempt to take vengeance. I have only a limited time to execute vengeance, though, and then the body returns to the grave and I must take on another."
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Last edited by Anthony; 08-24-2020 at 08:34 PM.
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Old 08-24-2020, 08:34 PM   #2
Ejidoth
 
Join Date: Jul 2009
Default Re: Unkillable (Reincarnation) + Terminally Ill

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Originally Posted by Anthony View Post
It seems like a reasonable concept (you're reborn continually, but always die shortly thereafter), but probably not full point value for terminally ill. How would you implement that?
I wouldn't price it based on Terminally Ill at all, at that point.
Figure out what percentage of the time it takes you out of play, how much a similarly disruptive Duty or other 'takes you away from the action sometimes' effect would cost, and take it as a Divine Curse or some other flexibly priced disadvantage at that cost.
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Old 08-24-2020, 08:36 PM   #3
Tyneras
 
Join Date: Oct 2007
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Default Re: Unkillable (Reincarnation) + Terminally Ill

Mitigator on Terminally Ill, -60% maybe -80% depending how fast you reincarnate. Its reducing it to a frequent inconvenience.

Edit:
"Doctor, this cancer will kill me in a few days!"
"Take two tablets of reincarnation and call me if you don't return to life."
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Old 08-24-2020, 08:41 PM   #4
Ejidoth
 
Join Date: Jul 2009
Default Re: Unkillable (Reincarnation) + Terminally Ill

A slightly sillier approach might be to take Dependency (Being Dead; Very Common), with a frequency based on how quickly you want it to kill you. You'd take regular damage while alive but your Unkillable recovery-while-dead would be unhindered.
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Old 08-24-2020, 09:05 PM   #5
AlexanderHowl
 
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Default Re: Unkillable (Reincarnation) + Terminally Ill

Terminally Ill means you die permanently (you have to buy it off if you avoid death or come back). A -15 CP Destiny (Short Life) or -15 CP Divine Curse (Short Life) though would work, as it would represent the circumstances that would cause your death. You would also need a substantial undead template unless you are causing the body to regain life.
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Old 08-24-2020, 09:42 PM   #6
Say, it isn't that bad!
 
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Default Re: Unkillable (Reincarnation) + Terminally Ill

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Terminally Ill means you die permanently (you have to buy it off if you avoid death or come back). A -15 CP Destiny (Short Life) or -15 CP Divine Curse (Short Life) though would work, as it would represent the circumstances that would cause your death. You would also need a substantial undead template unless you are causing the body to regain life.
Their life isn't short, per se; it's just recurring.
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Old 08-24-2020, 09:54 PM   #7
kirbwarrior
 
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Default Re: Unkillable (Reincarnation) + Terminally Ill

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Originally Posted by AlexanderHowl View Post
Terminally Ill means you die permanently (you have to buy it off if you avoid death or come back). A -15 CP Destiny (Short Life) or -15 CP Divine Curse (Short Life) though would work, as it would represent the circumstances that would cause your death. You would also need a substantial undead template unless you are causing the body to regain life.
I came up with something similar at one point using Unluckiness: Will die a gruesome death, then be fine next session.
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Old 08-24-2020, 09:55 PM   #8
Fred Brackin
 
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Default Re: Unkillable (Reincarnation) + Terminally Ill

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Originally Posted by Say, it isn't that bad! View Post
Their life isn't short, per se; it's just recurring.
That's why you make it a rather extreme Duty. They basically have no life except for Vengeance.
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Old 08-24-2020, 11:46 PM   #9
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: Unkillable (Reincarnation) + Terminally Ill

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Originally Posted by Fred Brackin View Post
That's why you make it a rather extreme Duty. They basically have no life except for Vengeance.
Except sometimes they are dead.
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Old 08-25-2020, 12:28 AM   #10
Dustin
 
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Default Re: Unkillable (Reincarnation) + Terminally Ill

Back in 3e, I had a similar character who possessed the bodies of the recently deceased. I used a combination of the Transference advantage and the Parasite (human corpses) disadvantage.

The 3e>4e conversion guide suggests
Transference: To simulate this, use Permeation (Flesh) [5] and Possession Parasitic, -60%) [40] for a total cost of 45 points;

and Parasite as Dependency (Host; Constantly, x5).
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