03-09-2024, 09:33 AM | #1 |
Join Date: Jan 2021
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Avert timing question
after movement, caster lands Avert on a monster engaged with a player (or maybe engaged with the caster themselves).
The caster had higher adjDX than the monster.... so now its the monster's time act while Avert is on it... When does the spell's "disengage" clause kick in... aka does the monster get to act (aka the disengage kicks in next rounds "movement phase") or must it disengage right now? |
03-09-2024, 11:02 AM | #2 | |
Join Date: Dec 2021
Location: Indiana
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Re: Avert timing question
ITL Page 18:
Quote:
Here is how I have done it and I suspect someone will tell me if I'm not following the rules. If the spell is cast before the foe can have an action, they must disengage one hex. If the spell stays active, the foe has to end their move two more hexes away from the wizard. If the foe had high enough DX, they could act first and attack the wizard before they cast the Avert spell. In that case, the affected foe will have to disengage the next turn as their action. I have seen GMs make an engaged foe move back two hexes instead of one. I don't think that is correct but it didn't really change the affect of the avert all that much. |
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03-09-2024, 11:55 AM | #3 | |
Join Date: Oct 2015
Location: New England
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Re: Avert timing question
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Some GMs will say that Avert kicks in on Turn 1 if the subject has not yet acted and if their movement did not end with them being two hexes further from the wizard, but I do not think this is correct, since it lets the spell have a retroactive effect. You are right, Bill, moving two hexes in a Disengage is not correct. |
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03-09-2024, 01:27 PM | #4 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Avert timing question
Since the Avert spell mentions disengaging, which can only happen during actions, I would say the monster must disengage on turn 1.
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03-09-2024, 07:56 PM | #5 |
Join Date: Oct 2015
Location: New England
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Re: Avert timing question
The monster was not subject to Avert when Turn 1 movement ended.
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03-09-2024, 08:26 PM | #6 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Avert timing question
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03-10-2024, 09:10 AM | #7 | |
Join Date: Oct 2015
Location: New England
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Re: Avert timing question
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Situation 1: Figure B is disengaged, has moved no more than 1 hex, and has a ready bow weapon. Disengage is not an option. Since Figure B can't move again, he can act as normal and loose an arrow when their turn in the ajdDX order comes around despite the Avert spell.Consistency with regard to the circumstances posed by the opening post and those I described is impossible with your interpretation of how to apply Avert on Turn 1 without invoking house rules for the latter six. My interpretation, however, results in a harmoniously consistent application of Avert in all situations. |
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03-10-2024, 07:52 PM | #8 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Avert timing question
Or I like to think of turn 1 actions being consistent with turn 2+ actions. Your method treats the target creature inconsistently the first action phase while under the affects of Avert.
That is, for an engaged figure under this spell they are forced to disengage. No one that is engaged can move 2 hexes, so a engaged figure will always spend movement shifting 1 hex away unless already at the furthest hex and come action phase, they will disengage. Side issue: I don't understand your situation 6. How is it the disengaged target moved their full movement and did no comply during movement to being under the affects of Avert? (Not important relevant to my point, just looked like a false scenario) So, regarding engaged figures, my interpretation is the consistent way. |
03-10-2024, 08:28 PM | #9 | |||
Join Date: Oct 2015
Location: New England
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Re: Avert timing question
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03-10-2024, 09:21 PM | #10 | |
Join Date: Jun 2018
Location: Durham, NC
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Re: Avert timing question
Regarding disengaging, I wrote, "That is, for an engaged figure under this spell they are forced to disengage."
And you replied: Quote:
must move as far away as it can, even if it has to disengage." |
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