Re: Useful Low-Powered Abilities [Powers/Supers]
I believe that Talents would be -20% because they are a rather large subset of advantages. Maximum Duration is also probably not a legal limitation because Modular Abilities are transient rather than always on, as you have to use Concentrate to activate it (otherwise nearly every Modular Ability build would use it). Of course, this is subject to interpretation. A variation would be Modular Abilities 8 (Slotted Cosmic Powers; All-Out, -25%; Nuisance Effect, Backlash, Seizures, Resisted by HT, -50%; Trait-Limited, Skills Only, -10%) [8].
Last edited by AlexanderHowl; 08-17-2020 at 11:39 PM.
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