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Old 10-16-2018, 04:58 PM   #21
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Stating Jack Parsons

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Originally Posted by Astromancer View Post
Fortune-Telling needs to be split. The skill of being a Carnival Fortune Teller, which is a mix of Fast-Talk, Bard, and Psychology, has little to do with the various means of using objects to gain omens. Treat the various "mancies" as you will. They do have their own complex rules and procedures. They have no relationship to Fast-Talk.

I could see both realistic and magical campaigns were both skills might be used by one Character.
In the Basic Set, there is only the form that defaults to Fast-Talk. That's what I was referring to. I provided rules for Fortune-Telling as an esoteric skill in Chinese Elemental Powers, specifically for feng shui, but transferable to other -mancies, and with Blessed (Harmony with the Tao) as a prerequisite, and I'm using that in my current campaign. But I wasn't assuming that this was a "spooky stuff" writeup of Parsons.
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Old 10-16-2018, 05:25 PM   #22
Astromancer
 
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Join Date: Jul 2007
Location: West Virginia
Default Re: Stating Jack Parsons

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Originally Posted by whswhs View Post
In the Basic Set, there is only the form that defaults to Fast-Talk. That's what I was referring to. I provided rules for Fortune-Telling as an esoteric skill in Chinese Elemental Powers, specifically for feng shui, but transferable to other -mancies, and with Blessed (Harmony with the Tao) as a prerequisite, and I'm using that in my current campaign. But I wasn't assuming that this was a "spooky stuff" writeup of Parsons.
It wasn't. I was speaking more generally.

Do you think that in 1945-1946 Parsons would have Crowley as a contact?
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