08-26-2018, 05:29 AM | #61 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: The Woodsman Talent - Hiding helps them and spies (and others).
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"This is the ability to move so inconspicuously that people will look right through you." That, to me, means to be hidden; whether in plain sight or cover. I also infer that if it allows you to be unnoticed whilst moving it must also allow the same benefit when stationary. Since the prerequisite is Silent Movement, I always took it to be the next level of that Talent, or the ultimate on stealth if you like. As you point out, the Talent description lists 3 specific actions, but I never took these to be exclusive. If we're going to start adding other Stealth/Camoflague Talents, then we need to remove this one to avoid duplication or confusion. |
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08-26-2018, 07:47 AM | #62 |
Join Date: Aug 2018
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Re: The Woodsman Talent
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08-26-2018, 09:00 AM | #63 | |
Join Date: Jan 2018
Location: Portland, Maine
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Re: The Woodsman Talent
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However, back then there was no 40pt cap, so you could have characters that reached 45pts. Because of that, they could be something else too, other than just their career. We'll have to wait to see how points, talents and memory work to see if a good packaging job will do what you want. By the way The Brainiac TFT Archives (https://tft.brainiac.com/) has 20 years worth of TFT talk, insights and rants. What's been going on in this TFT Forum has been going on for two decades.
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08-26-2018, 09:18 AM | #64 | |
Join Date: Aug 2018
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Re: The Woodsman Talent
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But thanks very much for the link. I will be perusing that. |
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08-27-2018, 12:27 AM | #65 | |
Join Date: Apr 2014
Location: Coquitlam B.C.
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Re: The Woodsman Talent - Hiding helps them and spies (and others).
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I think that if Spying is intended to include hiding and camouflage then it should say so in the talent, rather than hoping people assume it does. But do you think that people need to have IQ 13 before they can get good at hiding? However, the main job of Spying is knowing 'trade craft', which allows you to run spy organizations while making it very difficult for people to notice your activities. I would be fine with making a Hiding talent at lower IQ, and have Spying be involved more in the spy craft side of things. Warm regards, Rick. |
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08-27-2018, 02:52 AM | #66 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: The Woodsman Talent - Hiding helps them and spies (and others).
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08-27-2018, 09:26 AM | #67 |
Join Date: Dec 2017
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Re: The Woodsman Talent
The language throughout the talent list (at least the old one...) is a little loosey-goosey, so I always felt I had the liberty to interpret Spying as more or less equivalent to Runequest's Hide in Cover or D+D's Hide in Shadows. Anyway, I have always used it as the game's 'hide' ability.
As for IQ level, I can see why it was rated as it was. An IQ of 13 only seems high because we are used to thinking of it as the 'dump stat' for combat monsters. A ST or DX of 13 is good but not extraordinary, and by the same rights I would say an IQ of 13 shouldn't be thought of as eyebrow raising. If you want a character with pretty good 'tricks', then you should invest significantly in the 'trickiness' stat (IQ) |
08-29-2018, 02:23 AM | #68 | |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: The Woodsman Talent - Hiding helps them and spies (and others).
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If there's an attribute TFT needs split it's intelligence-education from perception-willpower. So many characters should logically have one or the other but not both. |
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08-29-2018, 04:02 AM | #69 |
Join Date: May 2018
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Re: The Woodsman Talent - Hiding helps them and spies (and others).
Yeah, I'm not a fan of IQ being will power. In my games I'll be using the "middle-valued" attribute, whichever one that happens to be for the character in question, for will power, perception, courage, social adroitness, etc. along with talents to booster them.
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08-29-2018, 05:23 AM | #70 |
Join Date: Dec 2017
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Re: The Woodsman Talent
TFT has 3 stats (plus MA), and there is just no way to accept that and move on unless you consider each to be an umbrella category of a variety of things. Effectively, IQ is a measure of how good you are at things that the game stipulates depend on IQ rather than ST or DX. Of course you can make games with more granular stats, and there are literally hundreds of examples to choose from. But that isn't the design of TFT.
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