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Old 10-03-2015, 05:37 AM   #1
Baldo
 
Join Date: Apr 2008
Location: Italy
Default Gem Injection: updates somewhere?

As suggested by Wavefunction (thanks!), I'm reposting my question here.

Quote:
Originally Posted by Baldo View Post
Quote:
Originally Posted by Kromm View Post
The Gem Injection Problem suggests a new type of casting that's especially well-suited to greedy delvers.
Sorry for the necromancy, but I do NOT have most Pyramid and Dungeon Fantasy PDFs and I rarely visit the forums here, has the Gem Injection ritual magic (Gurps Fantasy II p. 100-102 and Gurps Thaumatology p. 239-241) got an expansion (and new templates) in the last seven years?
I love the concept, and I never played a 'magical junkie' yet...
I think Gem Injectors would be a nice addition to the game, the DF line in particular, and I'm curious to know if someone wrote/is writing something new on the topic.
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Old 10-03-2015, 11:14 AM   #2
Andrew Hackard
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Default Re: Gem Injection: updates somewhere?

Moved from the top SJ Games General Info forum to the GURPS forum.
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Old 10-03-2015, 01:14 PM   #3
Celti
 
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Default Re: Gem Injection: updates somewhere?

After running a grep on my Pyramid collection, it doesn't look like there's been a new take on that published since Thaumatology.
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Old 10-03-2015, 01:24 PM   #4
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Default Re: Gem Injection: updates somewhere?

AFAIK, the only thing even remotely related to Gem Injection since its appearance in GURPS Thaumatology was a gem-shaping magic in Thaumatology: Urban Magic. And as I understand it, Gem Injection only appeared in [b]Thaumatology/b] because it had first appeared in GURPS Fantasy II: the Madlands, and Thaumatology seemed determined to address every magic system that GURPS had ever published.
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